Mode Feedback – Team Snipers

Now that Season 2 has been out and you’ve had some time with Team Snipers , we want to hear your feedback on this game mode!

Remember to keep your feedback on topic and S.M.A.R.T:

S – Specific
M – Measureable
A – Actionable
R – Realistic
T – Timely

Some areas we’d love feedback on:

  • Gameplay on maps
  • Starting weapons
  • Equipment

Let us know what you think!

4 Likes

Team Snipers should just be Regular S7 Snipers

9 Likes

team snipers should be what team snipers has ALWAYS been. Its fine having the shotty snipers but we dont have the normal shotgun anymore. the shock rifle needs to replace the stalker rifle. Skewers is fun but the reload time for it could be reduced, otherwise it could be gotten rid of completely. maybe even make 2 seperate playlists? 85% of team snipers should be just S7 snipers though. with ZERO glare.

1 Like

Yeah. I think Shotty Snipes should be separate from Team Snipers.

Among that, the plasma carbine shouldn’t even be there. It’s a sniper playlist. If it’s not a sniper, it shouldn’t be there.

5 Likes

The Skewer I wouldnt really consider a sniper type weapon. It has a serious drop at further distances and its a one hit kill when hits anywhere. The other weapons need a head shot for an instant kill. Maybe just have Skewers and Rockets be their own game mode? Rockets with pistols and Skewers with Manglers.

3 Likes

them being their own game mode would be alright, it would add some variety. like i said before though 85% of sniper games should just be snipers, i mean thats why you go into the TEAM SNIPERS playlist.

4 Likes

I find the lack of snipers in Team Snipers to be concerning.

Change the weighting of the playlist to have Shotty Snipes, the gamemode with the only “true” sniper in the game, to be the most frequent.

The Skewer one is fine I guess until I get it 3 times in a row and I need a sniper-specific challenge done. Same with the red beam sneezer one, I forget what the guns name is on account of how forgettable it is.

1 Like

make it sniper only

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2 Likes

Hmm, I think most of the complaints surrounding the playlist stem from the starting weapons. People wanna play Snipers, but there’s no traditional Snipers mode in the actual playlist, there’s a lack of emphasis on the Sniper playstyle.

I think the most important change would be to add a proper Team Snipers mode, where the player spawns with the Sniper Rifle, and the Shock Rifle. Since the Beam Rifle of the older games is gone, I think the Shock Rifle makes for the best alternative since it can still 1-shot enemy Spartans with a headshot. No equipment, no frills, only snipers. I think this should be the primary mode of this playlist, and that it should appear more frequently than the other modes.

It’s fine to keep the other modes for variety every now and then, but I think they could use some changes. Like I said I’d start by making them appear less frequently. To play into the value of rare variety these modes now have, I’d make them extra special, while also increasing the emphasis on Sniper gameplay where possible, here’s what I’d do.

I think the Brute Snipers mode suffers from the addition of the Mangler, most fights resort to Mangler fights because it’s far more reliable than betting on hitting your opponent with your 1 skewer shot. If I had the reins, I’d reduce the required score to win, make players spawn ONLY with the Skewer, and give them 2-3 Grapple Shots per respawn. This sounds like a decently fun mode to me that still emphasizes sniper-like gameplay.

I think that maybe for Shotty Snipers, with the increased effectiveness of the Bulldog at longer ranges compared to the old shotgun, that a couple of Repulsor uses per spawn could help the mode out. Being able to push your opponent back and semi-forcing them to swap back to using the sniper sounds interesting. Performing super jumps into snipes sounds very cool and fun too.

Lastly, for Covenant Snipers, strip the shields, and swap the Pulse Carbine out for the Plasma Pistol. Without shields, the Stalker Rifle will be able to one-shot headshot other players, which is what Snipers is supposed to be all about. To add extra spice to this mode and combat the high fire rate of the Stalker Rifle, having the Drop Wall play a larger part in gameplay sounds like a smart play to me.

Yeah, I think that sounds good.

1 Like

It’s unbelievable that within a team snipers playlist that you only have a 33% chance of using a sniper rifle….

It’s EVEN MORE unbelievable that they included a stalker rifle and a skewer into this playlist while not adding in the only other sniper in the game being the S7 Sniper rifle

And to top it all off… they added ridiculous side weapons into the mix like the mangled and pulse carbine

Overall, I’m highly disappointed in the quality of this playlist… I uninstalled infinite because I was tired of waiting for team snipes… just for it to show up a month later and for it to arrive in the morbidly sorry state that it’s currently in

6 Likes

theres team snipers? sure

I posted this in a different sniper thread, so I figured I’d repost it here where it might actually make an impact.

I’ve been playing Team Snipers lately and most of these game types really don’t belong in a snipers playlist lol like Skewers and Manglers or Stalker Rifles and Pulse Carbines. Game types like those should be in Action Sack or Custom Games.

Where is just the normal Team Snipers where you only have a Sniper Rifle? Then put Shock Rifles/Stalkers around the map, maybe with Skewer as a Power Weapon spawn. Take grenades off. Take OS and Camo off. Turn Radar off. This is a normal game type that has happened in Halo for years… why is Team Snipers suddenly becoming a mystery to 343 now?

Shotty Snipes also feels more like a shotgun match in most close quarters maps due to the Bulldog’s rapid fire. I shoot players once with the sniper and switch to the shotty to clean them up.

And why in the hell is the Sniper glint a bright flashlight that is constantly piercing your screen? Why can’t it twinkle or flash a few times?

On a side note, I think Snipers and Heatwaves would be a pretty sick gametype.

2 Likes

There is another thread about scope glint specifically, so I’d look into changing that. Seems to bother quite a few people how bright it is. Maybe switch to a flicker or much less obvious glare.

2 Likes

I think it should be modeled off of the Team Snipers playlist from H3 MCC. Regular social rules, only sniper start, no secondary, unlimited ammo. Replace the Beam Rifle pick up with Shock Rifle pick up (although I would love the actual Beam Rifle back eventually). Get rid of the bloat and add it to its own action sack-like playlist. I want to eventually start playing Infinite for real, but you guys make it so hard. I want to jump into a playlist and know what I am getting.

1 Like

And call it Snipers Pro

1 Like

Maybe re name the playlist Team Precision.

Sniper battler is about headshots first and foremost. Seems like whoever made this mode didn’t realize that.

Shotguns need to be removed A.S.A.P. In fact you should only get a single weapon. This isn’t a sniper mode as is it’s a limited loadout mode. Nothing worse that wanting a sniper battle and getting a butch of babies who pull out shotguns.

I enjoy the S7 and the Skewer. Most people including me don’t like the stalker as it’s really not fit for a sniper battle.

Please remove or greatly reduce lens glare because it currently obscures the player very much at any range.

The shock rifle is a sniper, but seems to be missing from this playlist that has game modes with a Mangler which is insanely close range and the pulse carbine which isn’t even a precision weapon.

Remove the pulse carbine and replace it with the shock rifle so we can have the two lower snipers together.

Remove the Mangler because if you’re playing at close range and you miss the skewer shot then it just devols into a Mangler fight.

I think the shotty snipes is a great game mode. I’m bummed it’s been removed.

1 Like

Was it? I played yesterday and I saw it on the list.

No matter what they seriously need to get rid of that freaking terrible lens glare. It’s ridiculous and makes trying to snipe or just shoot the sniper in the head incredibly hard. Forget even trying if you don’t have outlines turned on.