Mnk and pad gameplay should be separated pad just to broken

I have played 130 games and i notice pad is so broken high level games on mnk its so hard to get a 4 shot where a pad player does it all the time. I think u need to separate mnk and pad altogether as pad is to broken with aim assist. I have got pure videos of pad players going 4 shot crazy and I can’t keep up with it close range. Every1 knows even the pro’s that pad is way better on this game it clearly shows it. I think you will lose a lot of the pc fan base so quick as people take ranked really serious add in a 4 vs 4 mnk mode only solo and duo que, is so bad not sure 343 was thinking there. if i play crossplay 4 mnk vs 4 pad we lose 50 -35 as we can’t keep up even with call outs. This is a massive problem and i already know 7 people who have quit because its to unfair. Any1 don’t believe me message me and ill show u in videos what i mean. I understand this is a beta but your making the aiming the same as mcc and as mnk just bad for this game it really feels like your only worrying about pad players tbh. I played the game for 1 day and noticed pad is broken. Am a massive fan of halo check out my history i played so much of it would be great if some1 really looked into this and sorted it out tbh. d6 player nearly onyx mnk crossplay.

6 Likes

Yeah have fun having that opinion here though man, people are still complaining the aim assist isn’t strong enough, its pretty wild to me. The game almost aims for you on controller its disgustingly op right now.

Every good player on controller aims exactly the same and has the same accuracy, there is no skill gap in the aiming in this game.

5 Likes

For ranked modes, I think both input types should be separated fully.

It is futile to try to balance the both input types.

2 Likes

as i said the problem is all the mouse and keyboard players will quit simple as that. I think it will be the same as mcc like 90% of mnk player just quit because they got to annoyed with it same thing going to happen here.

1 Like