Just providing some feedback on issues i’ve experienced since the 4v4 and latest CU
I’ve been searching H3 exclusively with one player in my party
- In a 4v4 playlist the lobby occasionally locks in more than 8 players. This leads to an infinite “joining game” message. If a player leaves, it usually breaks up the lobby with 4-5 people remaining, it attempts to make a game with the remaining players, realises there aren’t enough then goes back to ‘searching for players’ whilst the lobby displays members of the lobby as being red/blue already. It never finds any players so we are forced to quit/restart.- The frequency of uneven teams has increased for me since the playlist became 4v4.- The frequency of my party being split onto different teams has increased. It had not happened the two weeks leading up to the 4v4 change.- Every 5th game or so i’m getting dropped from the lobby on the game loading screen. My party friend (who is also on the same LAN) as i gets into the game on most occasions. Sometimes we will both drop during the game load screen. This has also occured to 3rd/4th party members during the game loading.- Every 10th game or so will be plagued by 2-3 second latency. If a few people quit out, it seems to fix itself.- I noticed a weird bug on a low latency game where i was able to shoot two beam rifle shots when i only had 1 shot remaining. I can probably cap this and upload to my xbl if needed.- When in a lobby during the vote process, if you press X for roster, then return by pressing B, the UI activates the vote button again. ‘Revoting’ doesn’t count towards the vote. SO mainly an aesthetic bug in the UI- I’m still unable to back out of a mm search lobby without breaking up the current party. This often results in each member of the lobby having to quit the game to allow the lobby to be reformed.- On occasion, once reaching the ‘joining session’ stage of MM, it will sit on this status indefinitely and never join or find a game. Once a party member backs out it then changes status to ‘Retrieving player info’. If only one of party members back out, it often connects the remaining player to the lobby.- When 7 players are in a MM lobby an attempting to find the last player, it will often sit on joining session for 5-10 minutes before finally finding a player. Maybe related to the above issue?- When attempting to change my nameplate i am unable to do so. I’ve tried from a) whilst searching for a game b) while on the find game menu and c)whilst in the main menu. It just won’t stick. I was attempting to change from the 150 win plate to the 200 win plate.- Maps used in h3 slayer are still the old variants. Would be nice if these were updated. I can only handle getting double maulered so much on guardian and construct.Other thoughts on the state of the game:
- The issues seem to be more prevalent when the lobby involves a guest or multiple parties.- Social style halo (no ranks) will get stale pretty soon. In addition to numbers, the teams and lobbies skill wise are incredibly unbalanced. Desperately need a working match making system. I guess this won’t happen until matchmaking is in a reasonable state- Feels like many of the underlying issues are still present- I’m really missing a competitive H3 playlist (MLG settings) and H3 doubles.Still hopeful though…