Mjolnir Version locked customization?

In the newest blog update for halo infinit there is a “Of course, you’ll also have the opportunity to pursue the GEN1 Mjolnir Mk.V(b) platform as well, with its own array of available modifications.” passage. Furthermore, no images or videos of a cross-generation part mix exist. (https://www.halowaypoint.com/en-us/news/parallel-threads)
I have the suspicion that shoulder pieces, helmets, knees and gauntlets are not cross compatible between mjolnir generation cores, which would be a shame and an unnecessary limitation on player customization. cross compatibility is even lore friendly.

I hope 343 did not introduce this artificial limiter. there is not even a monetization reason unless they introduce the exact same armor piece twice.

Could this be like a skill tree…but for armor? Could be kinda cool and it might give structure to what could be a chaotic pool of customization options.

> 2535431933064458;2:
> Could this be like a skill tree…but for armor? Could be kinda cool and it might give structure to what could be a chaotic pool of customization options.

i hope not. having to unlock the ability to use a shoulder on a different torso is kind of frustrating.

This was my worry as well, really makes me think the “millions of combinations” line in the overview is just an exaggeration. Shame

I think helmets will be separate, we’ve seen the Mark V helmet on a Mk. 7 armor core, and considering helmets are arguable the most i c o n i c part of the armor sets in Halo, I think you can rest easy on helmets.

Everything else though, seems like it may be limited to the generation of the armor core. It kinda makes sense in terms of making sure things don’t clip weird, and being able to experiment with what exactly we can customize, but it does raise some questions about exclusive armor cores such as the yoroi core. We can speculate all day, I’m just waiting to hear the official explanation for armor cores

EDIT
I did just see that the Mk. V we saw was the Mk. V ZETA apparently, so… helmets may be locked to the armor core after all. Like I said, waiting to see more about this.

I remember in Halo 5 there was an armor set called either Buccaneer or Maverick that said in its lore description that it was a kit bashed armor that took pieces from different generations, so I hope that they don’t say that armor is locked to it generation specific set due to lore.

> 2533274923428997;5:
> I think helmets will be separate, we’ve seen the Mark V helmet on a Mk. 7 armor core, and considering helmets are arguable the most i c o n i c part of the armor sets in Halo, I think you can rest easy on helmets.
>
> Everything else though, seems like it may be limited to the generation of the armor core. It kinda makes sense in terms of making sure things don’t clip weird, and being able to experiment with what exactly we can customize, but it does raise some questions about exclusive armor cores such as the yoroi core. We can speculate all day, I’m just waiting to hear the official explanation for armor cores
>
> EDIT
> I did just see that the Mk. V we saw was the Mk. V ZETA apparently, so… helmets may be locked to the armor core after all. Like I said, waiting to see more about this.

the proportions of the mark 5 and 7 are similar. even the mark 6 has similar proportions. so clipping should not be an issue. with “shifting” shoulder armor there should be no issue at all. knees and helmets also are similar enough in proportion to not clip. mk 5 and 7 shoulders also have similar sizes, just different shapes.
and even if there is minimal clipping, it is to unnoticable to restrict armors this drasticaly.
a mix and match yoroi would be far cooler than a locked set.

> 2533274945422049;7:
> > 2533274923428997;5:
> > I think helmets will be separate, we’ve seen the Mark V helmet on a Mk. 7 armor core, and considering helmets are arguable the most i c o n i c part of the armor sets in Halo, I think you can rest easy on helmets.
> >
> > Everything else though, seems like it may be limited to the generation of the armor core. It kinda makes sense in terms of making sure things don’t clip weird, and being able to experiment with what exactly we can customize, but it does raise some questions about exclusive armor cores such as the yoroi core. We can speculate all day, I’m just waiting to hear the official explanation for armor cores
> >
> > EDIT
> > I did just see that the Mk. V we saw was the Mk. V ZETA apparently, so… helmets may be locked to the armor core after all. Like I said, waiting to see more about this.
>
> the proportions of the mark 5 and 7 are similar. even the mark 6 has similar proportions. so clipping should not be an issue. with “shifting” shoulder armor there should be no issue at all. knees and helmets also are similar enough in proportion to not clip. mk 5 and 7 shoulders also have similar sizes, just different shapes.
> and even if there is minimal clipping, it is to unnoticable to restrict armors this drasticaly.
> a mix and match yoroi would be far cooler than a locked set.

I don’t disagree, just trying to rationalize the decision outside of lore because thats frankly a pretty poor reason to limit something that is very clearly important to the playerbase. They got enough flak for taking away color customization lol, you wouldn’t think they’d limit armor too

> 2533274923428997;5:
> I think helmets will be separate, we’ve seen the Mark V helmet on a Mk. 7 armor core, and considering helmets are arguable the most i c o n i c part of the armor sets in Halo, I think you can rest easy on helmets.
>
> Everything else though, seems like it may be limited to the generation of the armor core. It kinda makes sense in terms of making sure things don’t clip weird, and being able to experiment with what exactly we can customize, but it does raise some questions about exclusive armor cores such as the yoroi core. We can speculate all day, I’m just waiting to hear the official explanation for armor cores
>
> EDIT
> I did just see that the Mk. V we saw was the Mk. V ZETA apparently, so… helmets may be locked to the armor core after all. Like I said, waiting to see more about this.

This is just confusing, as it would mean that if helmets are limited, you literally could not use a Mk. V named helmet with the Mk. V armor core. Like, surely someone at 343 would look at that and realize it’s ridiculous, right?

If helmets are interchangeable between cores, but most other armor pieces aren’t, it would be super disappointing, but there’s an argument to be made about the shape of pieces and how it interacts with the model, etc. If helmets are locked to certain cores though, I’m gonna be real sore about it, because I just can’t think of a good reason for it.

> 2535452868871740;9:
> > 2533274923428997;5:
> > I think helmets will be separate, we’ve seen the Mark V helmet on a Mk. 7 armor core, and considering helmets are arguable the most i c o n i c part of the armor sets in Halo, I think you can rest easy on helmets.
> >
> > Everything else though, seems like it may be limited to the generation of the armor core. It kinda makes sense in terms of making sure things don’t clip weird, and being able to experiment with what exactly we can customize, but it does raise some questions about exclusive armor cores such as the yoroi core. We can speculate all day, I’m just waiting to hear the official explanation for armor cores
> >
> > EDIT
> > I did just see that the Mk. V we saw was the Mk. V ZETA apparently, so… helmets may be locked to the armor core after all. Like I said, waiting to see more about this.
>
> This is just confusing, as it would mean that if helmets are limited, you literally could not use a Mk. V named helmet with the Mk. V armor core. Like, surely someone at 343 would look at that and realize it’s ridiculous, right?
>
> If helmets are interchangeable between cores, but most other armor pieces aren’t, it would be super disappointing, but there’s an argument to be made about the shape of pieces and how it interacts with the model, etc. If helmets are locked to certain cores though, I’m gonna be real sore about it, because I just can’t think of a good reason for it.

I think this will be the case to be honest - helmets are completely open but armour pieces are locked to specific cores. It’s a shame but maybe there were too many issues with clipping and floating between the gear.

> 2607664605677189;10:
> > 2535452868871740;9:
> > > 2533274923428997;5:
> > > I think helmets will be separate, we’ve seen the Mark V helmet on a Mk. 7 armor core, and considering helmets are arguable the most i c o n i c part of the armor sets in Halo, I think you can rest easy on helmets.
> > >
> > > Everything else though, seems like it may be limited to the generation of the armor core. It kinda makes sense in terms of making sure things don’t clip weird, and being able to experiment with what exactly we can customize, but it does raise some questions about exclusive armor cores such as the yoroi core. We can speculate all day, I’m just waiting to hear the official explanation for armor cores
> > >
> > > EDIT
> > > I did just see that the Mk. V we saw was the Mk. V ZETA apparently, so… helmets may be locked to the armor core after all. Like I said, waiting to see more about this.
> >
> > This is just confusing, as it would mean that if helmets are limited, you literally could not use a Mk. V named helmet with the Mk. V armor core. Like, surely someone at 343 would look at that and realize it’s ridiculous, right?
> >
> > If helmets are interchangeable between cores, but most other armor pieces aren’t, it would be super disappointing, but there’s an argument to be made about the shape of pieces and how it interacts with the model, etc. If helmets are locked to certain cores though, I’m gonna be real sore about it, because I just can’t think of a good reason for it.
>
> I think this will be the case to be honest - helmets are completely open but armour pieces are locked to specific cores. It’s a shame but maybe there were too many issues with clipping and floating between the gear.

My hope is just a bit more than that. Helmets, shoulders and maybe knees should be entirely independent of core. Helmets, shoulders and chest pieces are the most distinct parts of your armor and having any of those 3 locked would be a travesty.

Chest pieces being “locked” to cores via chest gear makes sense since they have to fit on top of the base armor. Things like wrists and gloves also kind of make sense for similar reasons. Knees I feel could be designed to be pretty modular but if they are core-restricted it wouldn’t be a huge loss.

Obviously things like visor color and coatings won’t be locked to core, and those fit into sockets like the rest of the armor, so there is hope for other things to work cross-core as well.