Why aren’t these 116 guns in the game?
Assault Rifles
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[spoiler]
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Recon Sight with
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Extended Mag - Knight Blade - Threat Marker - Sound Dampener - Longshot Sight with
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Extended Mag - Knight Blade - Threat Marker - Sound Dampener - Hybrid Sight with
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Long Barrel - Laser Targeter - Silencer - Stabilization Jets - Kinetic Bolts - Energy Bayonet - Extended Mag - Knight Blade - Threat Marker - <em><strong>Sound Dampener</strong></em>
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COG with
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Long Barrel - and Laser Targeter - Silencer - Stabilization Jets - Kinetic Bolts - Energy Bayonet - Extended Mag - Knight Blade - Threat Marker - <em><strong>Sound Dampener</strong></em>
Battle Rifles
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[spoiler]
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Classic Sight with
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Extended Mag - Knight Blade - Threat Marker - Sound Dampener - Longshot Sight with
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Extended Mag - Knight Blade - Threat Marker - Sound Dampener - Sentinel Sight with
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Extended Mag - Knight Blade - Threat Marker - Sound Dampener - Hybrid Sight with
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Long Barrel - Laser Targeter - Silencer - Stabilization Jets - Kinetic Bolts - Energy Bayonet - Extended Mag - Knight Blade - Threat Marker - <em><strong>Sound Dampener</strong></em>
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COG with
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Long Barrel - and Laser Targeter - Silencer - Stabilization Jets - Kinetic Bolts - Energy Bayonet - Extended Mag - Knight Blade - Threat Marker - <em><strong>Sound Dampener</strong></em>
[/spoiler]
DMRs
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[spoiler]
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Recon Sight with
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Extended Mag - Knight Blade - Threat Marker - Sound Dampener - Sentinel Sight with
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Extended Mag - Knight Blade - Threat Marker - Sound Dampener - Hybrid Sight with
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Long Barrel - Laser Targeter - Silencer - Stabilization Jets - Kinetic Bolts - Energy Bayonet - Extended Mag - Knight Blade - Threat Marker - <em><strong>Sound Dampener</strong></em>
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COG with
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Long Barrel - and Laser Targeter - Silencer - Stabilization Jets - Kinetic Bolts - Energy Bayonet - Extended Mag - Knight Blade - Threat Marker - <em><strong>Sound Dampener</strong></em>
[/spoiler]
SMGs
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[spoiler]
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Projection Sight with
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Extended Mag - Knight Blade - Threat Marker - Sound Dampener - Recon Sight with
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Extended Mag - Knight Blade - Threat Marker - <em><strong>Sound Dampener</strong></em> - Hybrid Sight with
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Long Barrel - Laser Targeter - Silencer - Stabilization Jets - Kinetic Bolts - Energy Bayonet - Extended Mag - Knight Blade - Threat Marker - <em><strong>Sound Dampener</strong></em>
-
COG with
-
Long Barrel - and Laser Targeter - Silencer - Stabilization Jets - Kinetic Bolts - Energy Bayonet - Extended Mag - Knight Blade - Threat Marker - Sound Dampener
[/spoiler]
[/spoiler]
Also is there any particular reason why the magnum never got any attachments? It could have gotten the long barrel, laser targeter, silencer, threat marker, and sound dampener. But it only got the extended mag and the silencer as the tactical magnum. The raw silencer and sound dampener being available through the weapon combining glitch.
On another note, I it would be better if in Warzone when you select your loadout weapons, you would only have your sights to choose from and when you select it you can choose which attachment apply to your weapon. It would remove the time it takes to slide all the way to the back of the list to get your Sentinel DMR and Energy Bayonet and it would make the organization much neater and not a jumbled mess.
Funny to think that the Halo which needs loadouts doesn’t have them.
Well, any questions, comments, concerns, and conundrums?
(I’m aware that this would add so much more reqs in the req pool but still, they did add the missing attachments when they added the classic scope to the battle rifle)
I’m sorry if this isn’t in the correct thread but I could not find the suggestions thread