Missed Needler Detail

First off, oh man is this game good… claps 343 I love Halo Infinite. I of course would fix a couple things here and there, but they’re small. Anyways onto the post!

I have an arguably small issue with the needler, throughout the halo franchise (to my knowledge), the needler has always killed on super-combine, this is especially true for overshielded enemies. However, in halo infinite the super combine does not kill an over shielded enemy through. So if this could be fixed great, if not it isn’t game breaking, I’d just like that detail to be looked into.

Yeah, none of the weapons seem to act how they should, even if it’s a tiny detail. The more I think, the more isn’t right with this game. I genuinely wanted this to be the revival we needed. It’s so close, but so far away.

True, while I’m at it, the gravity hammer needs more knock back, grenades need more displacement, the toggle speed lines doesn’t work, the toggle bloom doesn’t work, the plasma pistol velocity is too high, personally I like team collision (but that’s just an opinion, where you can collide with others), and I believe aim assist needs to be increased… and honestly that’s it. Really, for my list to be even this low means 343 is doing phenomenal in my opinion.

I gotta say, no matter what anyone else thinks I believe this is a quality halo game (flight). As someone who’s played HCE when it first came out till now, I’d say this is the most halo halo FPS I’ve played since halo reach.