Sigh, this is going to be painful.
1. Competitive players only want BR starts only.
False. The BR has random spread and a relatively low killtime. Many competitive players are pushing for settings that use the Lightrifle or DMR instead, because they are more accurate and therefore outcomes are determined more by skill than random spread.
Others argue that the BR is the best because it encourages map movement due to its poor accuracy and effective range. But not all or even most consider the BR to be the best choice.
2. Competitive players hate loadouts.
False. Many competitive settings utilize loadouts. I’m sure you’ve all seen Deluxe settings, but there are many other popular settings such as GoldPro that make use of multiple weapons in loadouts.
Not all competitive settings utilize loadouts, but it would be incorrect to say none of them do.
3. Competitive players only care about CSR.
False. While ranks can encourage competitive play and can be fun to show off, they aren’t the end-all to competitive gaming. Competitive players care about equal and fair settings first and foremost. Ranks are just an icing on the cake.
4. Competitive players strip down the game for the hell of it.
False. They remove options that give unfair advantages.
For instance, holding the high ground is key in maps like Abandon. Jetpacks can just fly up there, or even eliminate the need for that high ground to begin with because you can always just gain height by flying anyways. Regeneration field allows you to utilize cover for an advantage in 1v1’s. Personal Ordnance gives out random power weapons, so the team that has an advantage is randomly picked regardless if they are better or not.
So on so forth. If something has been removed it is because it is imbalanced in some form or another.
Sometimes, but not always, they also remove options for the sake of speeding up gameplay, even if said options are balanced.
For instance, Hardlight shield allows you to retreat without much threat from long ranges.