Not sure if people have noticed these but I decided to post them anyway. These are just what I saw in the War Games trailer.
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The battle rifle now holds 180 additional bullets (compared 108 in Halo 2 and 3)
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You now get 10 points for every kill and the games are to 500
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Obviously no visible health
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Weapon drops are dependent on kills, not necessarily on time (seems like each kill moves the meter up by about 1/6th)
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Text on the left side of the screen no longer displays multi kills or sprees, those are put in the center of the screen
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Announcer did not announce double kill, triple kill, or presumably the killing spree (although the video was cut short)
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In campaign you can hold 4 of each grenade type, which may or may not be the same in MP
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"X"s are displayed on the radar for where teammates die
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Grenade explosion radius doesn’t seem to be as large, but may just be visual
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Radar indicates which type of vehicle is near and what direction it is facing
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The score in the lower right is back to being bars, which fill as you get closer to winning
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Hardlight shield isn’t going to block melees and slow down the opposing player etc. In short it isn’t going to be annoying as hell like AL