Minigame ideas

let me know

Well let’s revive this with an idea I’ve had in my head for ages.

Game: Pursuit
How to win: Catch the runner or run from the chasers. 3 rounds to win
Time limit: 3 minutes per round
Description: Born out of the idea of jumping and movement improveding gameplay, pursuit is a game mode in which a runner runs away from a bunch of chasers. The chasers must use any means necessary to catch the runner.

> 2533274888753908;2:
> Well let’s revive this with an idea I’ve had in my head for ages.
>
> Game: Pursuit
> How to win: Catch the runner or run from the chasers. 3 rounds to win
> Time limit: 3 minutes per round
> Description: Born out of the idea of jumping and movement improveding gameplay, pursuit is a game mode in which a runner runs away from a bunch of chasers. The chasers must use any means necessary to catch the runner.

Have you already made this game? Because if not i would like to.

> 2535451353189414;1:
> let me know

Are you asking for ideas to make or mini games ideas to play?

> 2535472020542270;3:
> > 2533274888753908;2:
> > Well let’s revive this with an idea I’ve had in my head for ages.
> >
> > Game: Pursuit
> > How to win: Catch the runner or run from the chasers. 3 rounds to win
> > Time limit: 3 minutes per round
> > Description: Born out of the idea of jumping and movement improveding gameplay, pursuit is a game mode in which a runner runs away from a bunch of chasers. The chasers must use any means necessary to catch the runner.
>
> Have you already made this game? Because if not i would like to.

Go for it. I only have the ideation but not the time to implement. I’d love to play cuz of how fun it would be to see how many people can keep up

> 2533274888753908;5:
> > 2535472020542270;3:
> > > 2533274888753908;2:
> > > Well let’s revive this with an idea I’ve had in my head for ages.
> > >
> > > Game: Pursuit
> > > How to win: Catch the runner or run from the chasers. 3 rounds to win
> > > Time limit: 3 minutes per round
> > > Description: Born out of the idea of jumping and movement improveding gameplay, pursuit is a game mode in which a runner runs away from a bunch of chasers. The chasers must use any means necessary to catch the runner.
> >
> > Have you already made this game? Because if not i would like to.
>
> Go for it. I only have the ideation but not the time to implement. I’d love to play cuz of how fun it would be to see how many people can keep up

It wouldn’t be TOO hard. Hardest part would be for the script to target a random player or who to choose as the Runner.

> 2533274795739611;6:
> > 2533274888753908;5:
> > > 2535472020542270;3:
> > > > 2533274888753908;2:
> > > > Well let’s revive this with an idea I’ve had in my head for ages.
> > > >
> > > > Game: Pursuit
> > > > How to win: Catch the runner or run from the chasers. 3 rounds to win
> > > > Time limit: 3 minutes per round
> > > > Description: Born out of the idea of jumping and movement improveding gameplay, pursuit is a game mode in which a runner runs away from a bunch of chasers. The chasers must use any means necessary to catch the runner.
> > >
> > > Have you already made this game? Because if not i would like to.
> >
> > Go for it. I only have the ideation but not the time to implement. I’d love to play cuz of how fun it would be to see how many people can keep up
>
> It wouldn’t be TOO hard. Hardest part would be for the script to target a random player or who to choose as the Runner.

Yeah it’s quite simple and easy to implement. Realistically you could use infection but the thing is it would be preferable for it to be a stand-alone mini game rather than another infection variant. The simplicity of the idea is what makes it sound nice tbh.

> 2533274888753908;7:
> > 2533274795739611;6:
> > > 2533274888753908;5:
> > > > 2535472020542270;3:
> > > > > 2533274888753908;2:
> > > > > Well let’s revive this with an idea I’ve had in my head for ages.
> > > > >
> > > > > Game: Pursuit
> > > > > How to win: Catch the runner or run from the chasers. 3 rounds to win
> > > > > Time limit: 3 minutes per round
> > > > > Description: Born out of the idea of jumping and movement improveding gameplay, pursuit is a game mode in which a runner runs away from a bunch of chasers. The chasers must use any means necessary to catch the runner.
> > > >
> > > > Have you already made this game? Because if not i would like to.
> > >
> > > Go for it. I only have the ideation but not the time to implement. I’d love to play cuz of how fun it would be to see how many people can keep up
> >
> > It wouldn’t be TOO hard. Hardest part would be for the script to target a random player or who to choose as the Runner.
>
> Yeah it’s quite simple and easy to implement. Realistically you could use infection but the thing is it would be preferable for it to be a stand-alone mini game rather than another infection variant. The simplicity of the idea is what makes it sound nice tbh.

You can go about it many different ways really. If like to see if the Mod1 function of PLAYERS (add) enables a Mod2 of Random. Also, you can do a check if a Player Enters a boundary but the problem is the Runner would already be doing so, so another player entering would either be ineffective or would need to do some numerical implementation to keep track of to directly identify this.

Im working on a FFA gametype that allows players to “buy” weapons with a currency (grenades) that they will have to grab 1 at a time from the vault at the center of the map. Each player will have their own “shop” accessible by only them. Theyll have to nade explosives to get whatever weapon they choose. Better weapons will require more nades.