Millions still play Halo 4.

Halo 4 is number 2 on the online charts. I other words, it’s still getting millions a day. After you see the links below, I want you all to see that it isn’t about the current amount of players online at any moment. After about 2 years, Halo: Reach and Halo 3 were still on the same level, population-wise.

Halo 3. Feb 8th, 2008. Keep scrolling down and look to the left.Unique Players (Last 24 Hours):819,187

Halo 3. October 10th 2007. 1,324,824 players.

Halo 3. June 29th 2009. Scroll down under mongoose picture. 800,000 players that day total.

Halo: Reach. May 23rd, 2011. Look to the right. Total Players Online (24h):832,101.

Halo: Reach. Oct 2010. 725,981 players.

Halo: Reach. June. 2011. About 700,000 players.

Thanks you for your time. If I see one more person saying “HALO 4 FAILED! LOOK AT THE POPULATION! IT BARELY GETS 100,000 A DAY COMPARED TO HALO 3’S MILLIONS” one more time!, Imma’ have to go off on a mutha’ fu…

While I agree with your post, I’m gonna go ahead and let you know your wasting your breath here. Lol

Thank you for the post.

Interesting that people make peak threads all day, but when someone posts how peak numbers are not the best way to analyze the player base, no one responds.

Great post. I hope people read this before making more Peak threads.

I don’t know why people care so much about population. As long as there are enough people online, so that I can quickly find games, I don’t care how many are on.

I remember in reach on some days there were only a couple hundred in a playlist and I got matched up pretty quickly.

In spartan ops, there are only 200-300 people playing specific missions, and I haven’t had to wait more than a min or two to get other people. So as long as there are enough people willing to play, peak population doesn’t mean anything.

Also, as halo 4 is second on the chart, what is black ops 2 daily population? You can’t really say a game is failing if the #1 game isn’t that much ahead. (I don’t know where to look this up) If an Olympic athlete gets a silver metal, no one tells that person that they sucked, and everything they did was a failure. Out of 7 billion people, being the second best at something is something to be proud of. Out of the 100’s of xbox live games out there, being the second most played is impressive.

we judge by gameplay.

peaks are used as evidence to show that this game is failing because of its GAMEPLAY.

Both peak population data and total daily stats offer different ways of looking at the popularity.

There is admittedly less actionable data within a single peak population number for a given day. The total daily population offers a more comprehensive view.

But when you take into account the tracking of these stats on both layers, you can still see the story as the chart tells it. Like this one:

http://halocharts.com/2012/chart/totalpopulation/all

It’s very easy to see the trend on this chart.

Or this one: http://halocharts.com/2012/chart/dailyplaylist/Infinity%20Slayer

Slice the data any way you like.

@DB

Again, Peak just isn’t accurate for judging overall population. If you look at Halo 4’s peak chart and think Halo 4 is dying, then by that logic, Halo 3 and Halo: Reach failed.

> @DB
>
> Again, Peak just isn’t accurate for judging overall population. If you look at Halo 4’s peak chart and think Halo 4 is dying, then by that logic, Halo 3 and Halo: Reach failed.

I’ve never tried to make a link between Halo 4 population data and the success of the game or that it’s ‘dying’ or whatever.

But it’s easy to surmise, at the least, that there seems to be a decline ATM.

To touch a little more on Peak Pop. data, the reason people look at peaks is because it is usually a reliable trend.

Even commodities brokers use peak trends to determine investments, values and make predictions upon which lots of real money hinges. For example, natural gas and electricity. There’s peak times of day, and peak times of the year for usage levels of those things. Winter and Summer, for example tend to be peak seasons. Then you have the “shoulder” months, and the moderate months.

This is an adequate comparison, because Halo 4, while not a necessity like electricity or gas, has its own set of trends. People play the game in prime time, and weekends are usually a bit more busy.

That said, it is evident that peak populations can’t be ignored. At the same time, the daily totals are equally important, and the most inference can be gained from looking at a combination of the data. They all point to a decline, but it’s anyone’s guess if (A)It says anything about whether the game is “dying”, or (B)That it won’t go back up soon.

There’s not a whole lot to go on yet, after all. A month and some change.

Thank you for all the good feed back guys.

> we judge by gameplay.
>
> peaks are used as evidence to show that this game is failing because of its GAMEPLAY.

You sir a wrong beyond epic proportions.

the population of halo has dropped way off over the past few games. the numbers dont tell the whole story while the population of a game might have a certian number of players everyday it is counting all the players who play the game. the numbers count all gametypes not just match making. its not easy to except but the number of match making players is dropping everyday. hopefully when they get some things fixed with the title updates the players who left will come back. not sure on the numbers for call of duty but i do know that it is far more than halo at the present time.

we are just talking about multiplayer… not unique users getting on playing spartan ops and campaign… halo Matchmaking is dying… the peak numbers do matter its a damn shame… worst halo to date… matchmaking is dying faster than reach

Millions of people read Twilight. That doesn’t mean it isn’t objectively awful.

what mnelson and that chart doesn’t tell you is it doesn’t mean they are playing the multiplayer aspect. so to add to this yes halo 4 is have a s slow and painful decline in that aspect. one can only hope they pull some bungie magic out that got left behind in a hidden shoebox.

If Halo 3 came out almost the same day as Black C*cks 2 did, it wouldn’t have been so popular either. You should thank CoD series for low population on other games. Those games are bad, but people still play them more than any other shooter overall.

and in less than a month Halo 4 dropped and lost millions faster than Halo 3 and Reach did. All OP did was prove that less and less people are playing this awful game than people playing Halo 3 and Reach.

H4 lost 20% of its population since that major nelson post.

> If Halo 3 came out almost the same day as Black C*cks 2 did, it wouldn’t have been so popular either. You should thank CoD series for low population on other games. Those games are bad, but people still play them more than any other shooter overall.

actually yeah it would have, other halos dropped with other big titles, don’t try to blame something else now.

The OP is absolutely correct, no doubt.

A lot of people just seem to miss the whole point of the “population” arguement. This isn’t about unique users. You are correct, we are all STILL Halo fanatics and yes most of us still log on and play almost every day. The big picture here is and the main difference that posters are trying to point out when using the “population” arguement is about the LONGEVITY. A lot of hardcore fans will log on play 2-3 games at the most and log back off because the online experience isn’t what it used to be. Speaking for myself, the only time I stay on for more than that is when some friends are online to play with because playing almost any game is fun with friends. Yes around 800k unique players logged onto Halo 7 years ago and around 800k unique players still do today. But there was a dramatic decrease in the longevity of the players staying online and playing Halo. That’s the whole point. All your thread is saying is that true Halo fans have stayed being true Halo fans and bought every copy of Halo FPS and put up with all the dislikes they have about the game but just can’t put up with them for so long every day.

Blops 2 has more than double the population of H4 on release on xbox only.