> 2533274860927598;7:
> > 2533274833081329;3:
> > > 2533274860927598;1:
> > > Out with the REQ system!
> > > What happened to working for armors. Not getting lucky or buying them.
> > > What happened to doing challenges for armor. Not getting lucky or buying them.
> > > What happened to saving credits to buy a SPECIFIC armor. Not getting lucky or buying it.
> > >
> > > Microtransactions Happened.
> > >
> > > The Free DLC we got, that wasn’t dlc. That was content that should have been here at launch. So this Req. system shouldn’t be a better system than paid dlc. Because all we are doing is waiting for infection 7 months after release. We STILL are waiting for race! WHAT! Free DLC and paid microtransactions can’t get us race almost 9 months after release!?!? Cmon man!
> > >
> > > We need to demand the classic system where we EARN our armors and not get lucky out of a pack!
> > >
> > > Halo: this is your chance to innovate. It seems every game has microtransactions these days. Don’t be another AAA studio and ask is to pay to skip a grind. Be original and remove microtransactions!
> >
> >
> > "What happened to working for armors."
> >
> > Hasn’t been here since Halo 3 and maybe Halo 4
> >
> > "What happened to doing challenges for armor"
> >
> > Halo 3 and especially Halo 4 made you go almost out of your way for said armor, putting customization over the game itself. Yeah, let me just waste my time Splattering people for that Visor.
> >
> > "What happened to saving credits to buy a SPECIFIC armor. Not getting lucky or buying it."
> >
> > That’s basically Halo 5 without the RNG. Especially since in Halo Reach, all people did was farm Gruntopalcse and Custom Challenges for all the free credits. How is that any different than buying it with real money?
> >
> > "The Free DLC we got, that wasn’t dlc."
> >
> > Really? It was content, and I downloaded it. Sounds like DLC to me by definition.
> >
> > "That was content that should have been here at launch."
> >
> > Really? Firefight should have been here at launch? The Halo CE Pistol, Halo 2 BR, Halo 2 Beam Rifle, and the extra Forge campus should have been here at Day One?
> >
> > "So this Req. system shouldn’t be a better system than paid dlc."
> >
> > This Microtransaction system is getting 343i loads more money than paid DLC could ever do. Even now we’ve gotten more maps out of DLC than Halo 3 and Reach.
> >
> > 343i told us exactly what was going to be here at launch. Every map, every gametype, and the Beta told you just about every (Base) weapon. If you didn’t agree with 343i’s choices, then you wouldn’t be supporting them by buying the game at launch.
> >
> > **“We need to demand the classic system where we EARN our armors and not get lucky out of a pack!”**Since when is buying everything with Halo Reach’s credits “earning” your armor?
>
>
> OMG! So many straw man arguments. Funny how you don’t mention INFECTION or let’s say koth, race, oddball, grid ball, fiesta Gamemodes, or any modes that should have been here at launch. You support RNG and Microtransactions incentives? Seriously you know what I mean, either you support it or you straight up are TRYING to argue with somebody. Firefight and a FEW old weapons are only actual dlc things at launch. Seriously idk what your problem is. You seem blind to the reality that is the microtransactions driven leveling up system and gearing system(whatever you wanna call it, I’m sure I’ll get thrown into the fire for that one also).
>
> “The Free DLC we got, that wasn’t dlc.”
> Really? It was content, and I downloaded it. Sounds like DLC to me by definition.
>
> When you said that. Your entire argument vanished.
Weird, I don’t remember saying everything was perfect at launch. I must have my head on backwards or something. Mind pointing to where I said that? Of course we were missing things. Of course we are missing things.
But you said “The Free DLC we got, that wasn’t dlc. That was content that should have been here at launch.”. The stuff I pointed out was DLC, not at launch, and was never expected to be in the game period, let alone at launch.
**“Seriously idk what your problem is. You seem blind to the reality that is the microtransactions driven leveling up system and gearing system”**I love how you completely ignored the first half of my comment.
Halo 3 and Halo 4 had very specific objectives to get armor. Someone in another thread pointed out one such objective to get a Triple Kill with a Sword on FFA. I’d have to go out of my way in a game to make that happen due to how specific it is.
Halo Reach had the credit system, all you have to do is get enough money (and reach the most-likely low rank) to buy it once and I’m done for the rest of the game. There’s never a need to unlock anything.
And as I said before, I don’t have to try very hard either, because there are two very popular ways to farm them that Bungie couldn’t stop. “Oh but you have to earn your armor!” Don’t worry, Farming the Target Locator on the Second mission earns me all the cool stuff, and faster than most other people! "Oh but you have to rank up to unlock it!" Well it’s a good thing the credits are directly tied to rank in this game! Two birds with one stone!
So how is that any different from putting a couple bucks towards the armor, assuming it stops becoming RNG?
**“When you said that. Your entire argument vanished.”**Really? How so?