I’ve noticed the steady increase in the sheer volume of available medals from Halo 2 to Halo 4. By medals, I’m referring to the in-game medals you get for things like Double Kill, Flag Kill, etc. Quick rundown -
Halo 2 - 23 Medals
Halo 3 - 56 Medals
Halo Reach - 120 Medals
Halo 4 - 170+ Medals
I honestly don’t feel special getting medals for simple things like a kill, killing someone while they’re reloading, surviving an encounter with low shields, using teamwork, etc. These are extremely basic game concepts that don’t need medals, and I argue that the vast majority of these medals are simply visual clutter. Medals should be difficult to obtain, and make you feel great when you get them. I’ll use Halo 4 as an example since it’s the most recent game, and talk about some of the medals that I feel are totally redundant.
Kill Medals - I know I got a hammer kill. I was there. Same for splaser, rocket, sniper, railgun, grenade, sword, fuel rod, beam rifle, basically every frickin weapon in the game. We just simply don’t need these medals, especially the generic “kill” medal… really?
Assist - Things like Assist Spree are fine by me, even going so far as to stretch the sprees into the 20+, similar to the kill spree medals like Invincible. I just can’t get excited about a single assist, though. Again, it’s just a normal function of the game that doesn’t need a medal representation.
Bonus Medals - Most of the bonus medals I could, and would prefer to, go without. Examples - Busted, Close Call, Comeback Kill, Relaod this, Avenger, Retribution, First/last Strike, Snapshot, Vehicle Destroyed, etc. There are a few that I like, though, like Bulltrue, Revenge, Killjoy, and Skyjack.
Objective Medals - Some of the objective medals totally belong imo, such as Flag Capture and Hail To The King. Others, however, just clutter the screen up with medals most players don’t understand how they’ve achieved. Again, medals should signify a special occasion. For example, a medal for having most seconds in the hill on your team or just in the game altogether, a medal for killing an enemy flag carrier just inches from their capture point, a medal for getting a killing spree while holding the oddball, etc. Just all around more rare and meaningful objective medals.
Simply put, we don’t need most of the medals that are cluttering Halo 4. I don’t want to see this trend continue to the point where we recieve a “Walker!” medal for stepping off of our spawn. Medals should return to their Halo 2/3 significance levels, in that they should be rare, meaningful, and even sought after. I hope 343 severely cuts back on the number of medals in Halo 5. I don’t know how to add a poll with this new site layout, but I would have if I knew how.
