Anyone know what the tick rate of the dedicated servers is? It doesn’t feel like it’s very high, especially when playing the older Halo games (H1 and H2). A lot of actions (shooting, throwing grenades, kill animations) feel slightly delayed, and this happens way too often to just be player lag. Before the update, when host was peer-to-peer, it would only feel like this when the host was a foreign player. Dedicated servers should not feel like this, especially to someone in a major US city.