Has anybody noticed about halo mcc respawn system it’s kinda broken because like Whenever I get killed in a match I keep respawning near the enemy not with my teammates on big team battle I don’t remember the spawning system was like that in the old halo games but I do remember spawning next to your teammates and bases stuff like that though just saying it feels unbalance for some reason
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Are you talking about a particular game within MCC, or all of them? The newer engines seem to be a bit more intelligent with spawning, but all of the games have their styles, as their engines were designed that way.
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I have found this issue in many games not just the master chief collection. I have not played Halo PvP in a while but I think if you can spectate your teammates while waiting to respawn and it increases the chance you spawn near them. Also not sure if the spectate trick was for Halo or another game I used to play.
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I think spawning is broken in general in most Halo games. It largely depends on how coordinated or spread out your team is.
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Spawn into gunfire
Instantly die
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