MCC New armors and Modes

Sense im a Crazy person and i have nothing else better to do…
Why not give suggestions! (if this is the wrong place feel free to point me in the right way)

Gamemodes:
Classic: the base version/classic version (This is for this suggestion in case you don’t want to play with new stuff)
Custom: Adds Extra parts in many of the maps, exp (Halo 3 would have AA wraiths, Suppressed smgs, Brute plasma rifles, etc, Reach would have Gun falcons, Extra loadouts (Bubble shield and Evade)

New armors:
Halo CE: 1999 Armor/skin over classic armor
Halo 2: Elites can play as Arbiter or shipmaster
Halo 2A: All halo 4 armors, All Halo 4 elite armors from Campain/spartan ops, Armor effects, Backpacks,
Halo 3: Adds GRD, Haunted helmet, Arbiters armor, Shipmaster helmet (minor with half jaw), 1999 Armor, Perfect armor from halo 4, armor effects
Halo ODST: template ODST (Able to -Yoink!- out on your own). can give them fireteam ravein armors, Marine armor, NMPD Armor, Marine Pilot helmet, and able to ump out the back
Halo Reach: Backpacks (from halo 3), Perfect armor from halo 4, All Mythic armor parts (chest, shoulders, etc). Adds all armors from updated Halo 3 (Solder, Avator, etc), Able to change armors for elites (parts wise), 1999 Armor, Prosthetic left or right ,SEEKE- Jk… or am I?
Halo 4: Adds Classic ODST armor, Classic Battle rifle skin, Halo 2 magnum skin. All halo reach armors, Classic 1999 armor

(i was thinking about adding things such as weapons but that will come later… maybe)

I’d love H2A armours in 4