MCC latest puts Infinite to shame

When I meant “new” engine, I didn’t mean it in an endearing manner. I can’t really tell what’s new and half the assets from older titles are probably useless in terms of compatibility with infinite.

It’s a stupid situation. But what can ya do?

I’m just taking a break from it until it gets better.

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Okay, before I throw myself to the wolves here, I want it on record: I think the latest additions to MCC are good additions, I think it is good content in and of itself.

But puts Infinite to shame? One, do you have any idea how LOW of a bar that is? Two, does it really, or are we just trying to hate on Halo infinite as much as we can?

2 new maps, 2 new armor cores with roughly 10 armor sets between them, a few “new” game modes, sandbox adjustments, and a TBD amount of bugfixes

Compared to:

Flood firefight, they already had firefight mind you, they just threw in a “new” faction after 4 game releases and then 8 seasons in MCC, and I’m sure people have been wanting Flood firefight since Halo 3, but better late than never, right?
2 new skulls, or are there more? Again, 8 seasons in, after many people have played the campaign time and time again, but I guess we got to get that new LASO in with Jacked and Acrophobia.
And that extensive list of bug fixes, this is a genuine good on them, and that, I will say, can put infinite to shame, hopefully season 2 of infinite can compete, but we’ll have to wait and see.

Again, don’t get me wrong, I think that MCC is doing good work, but Infinite is sounding like it’s going to be in the same ballpark.

KOTH and Last Spartan, neither which are particularly inventive ideas, but then again, flood firefight isn’t an alien concept.
2 new skulls offset by 2 new cores, and then some other returning armor sets, not counting whatever else comes with the battlepass.
Infinite has it’s sandbox adjustments and HOPEFULLY the bug fixes will be close to what MCC is doing.

The only difference that might be able to put it to shame is how long it took for infinite to do this compared to MCC, but I know the Halo 3 ODST flight was back in August of 2021, that’s 8 months, just for flood firefight. I could easily be missing context or something else, but with all the information I currently have, it sounds like it’s going to be about the same in terms of content.

Yea, that’s the entire point of this post.

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guess someone never played halo trail or halo pc or halo ce or h2v before

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Never

I think a couple of the big things the engine now does, that are legitimately new to the series, are things that people don’t immediately notice, but do add to the overall quality of the rendering and game systems. H5’s variant of the engine did not do PBR as well as it should - physically-based rendering - it was mostly specularity based and the impression I get is they went to a new PBR model, and also had many systems tied directly to the framerate. For instance, update the projectile every other “tick” (frame). They transitioned away from both of these concepts - Infinite applies physically based rendering across the board (materials should respond to light in a realistic way based on roughness of the material and material properties). And the engine and the calculations it does for AI, physics, projectiles, etc are decoupled from framerate. This is why Infinite can produce the same experience (particularly in campaign) with a completely arbitrary framerate as it can at a locked 30 or 60 FPS. While the MCC team has worked to make this the case on MCC over time, there’s still some wonky stuff that can happen at high framerates in the older games with regards to AI and physics in particular.

Regardless, those are big steps for the engine and I’m pretty certain those two parts of it were a significant part of the engine rebuild. If I were to hazard a guess, the culling system (unloading assets out of view to save performance) and the texture streaming systems were the other large changes from older variations of the engine - both of which are also invisible to the end user if done properly, and I’d wager most people haven’t noticed those systems in the game (you can occasionally catch the streaming system off guard by whipping around really fast and staring directly into a texture, easier on M&K due to turn speed).

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I can’t wait until I become a software engineer so I can understand all of what you just said.

lol, basically a TLDR is that the new things the engine does aren’t overly apparent, but they are important under-the-hood things that brought the engine into the modern era - the foundation is set.

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It only took how many years for MCC to finally be relevant. It’s launch was horrible and broken AF. It literally took them over a year to actually have a working multiplayer.

Infinite is in better shape than MCC ever was and hopefully content rolls out. If it takes 343 years again to have a complete game then halo is dead

This is the equivalent of a child making an enormous mess around the house, then demanding to be pet on the head for cleaning it up after their parents screamed at them when they got home. 343 intentionally or incompetently caused those problems in the first place.

Angering the fans in a 2 steps backwards 1 step forward action is a very common strategy that big businesses love to do, to make profit or publicity, then act like they’re listening to fans when they “fix” obviously objectively bad decisions.

What’s next, you’re going to thank them for letting us buy back basic features that we used to have for free? Nobody’s happy about that either.

343 admits time and time again that they intentionally make decisions that the fans won’t like, because they don’t care about appealing to the fans, and they will continue to make decisions that people will not like, get a bunch of crap for it, and then probably eventually getting around to some day possibly maybe in the future fixing it in a slight way or another, or not, maybe they leave it as it is regardless of countless feedback

MCC updates add cool features that nobody was even expecting in the first place, so it’s always a pleasant surprise for most people

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