Okay, before I throw myself to the wolves here, I want it on record: I think the latest additions to MCC are good additions, I think it is good content in and of itself.
But puts Infinite to shame? One, do you have any idea how LOW of a bar that is? Two, does it really, or are we just trying to hate on Halo infinite as much as we can?
2 new maps, 2 new armor cores with roughly 10 armor sets between them, a few “new” game modes, sandbox adjustments, and a TBD amount of bugfixes
Compared to:
Flood firefight, they already had firefight mind you, they just threw in a “new” faction after 4 game releases and then 8 seasons in MCC, and I’m sure people have been wanting Flood firefight since Halo 3, but better late than never, right?
2 new skulls, or are there more? Again, 8 seasons in, after many people have played the campaign time and time again, but I guess we got to get that new LASO in with Jacked and Acrophobia.
And that extensive list of bug fixes, this is a genuine good on them, and that, I will say, can put infinite to shame, hopefully season 2 of infinite can compete, but we’ll have to wait and see.
Again, don’t get me wrong, I think that MCC is doing good work, but Infinite is sounding like it’s going to be in the same ballpark.
KOTH and Last Spartan, neither which are particularly inventive ideas, but then again, flood firefight isn’t an alien concept.
2 new skulls offset by 2 new cores, and then some other returning armor sets, not counting whatever else comes with the battlepass.
Infinite has it’s sandbox adjustments and HOPEFULLY the bug fixes will be close to what MCC is doing.
The only difference that might be able to put it to shame is how long it took for infinite to do this compared to MCC, but I know the Halo 3 ODST flight was back in August of 2021, that’s 8 months, just for flood firefight. I could easily be missing context or something else, but with all the information I currently have, it sounds like it’s going to be about the same in terms of content.