MCC Halo 3 Forge-able Elephant Bugs

The introduction of the Elephant to Forge has introduced some bugs to the Elephant. Here’s a list of issues I’m running into:

-You cannot put items in Forge on top of the Forge-able Elephant. It seems like you can, but whenever you start a new round/game they will have fallen off. This includes respawn points, shade turrets, etc. On Sandtrap, in the original Halo 3, there were Respawn points on the Elephant.
-Weapon holders placed on the elephant cannot hold anything.
-Most vehicles on Sandbox can pass through the skybox grid floor. The elephants cannot. They have to be above OR below the grid floor. This unique behavior does not seem intended, considering how other vehicles behave, and it makes forging certain things impossible.
-The elephant can be placed on the Sandbox skybox grid floor, but it cannot be driven on this grid. It just sits there. This is another reason the above behavior seems unintended.

Yes, I had this issue from the flight, and it affected the map in BTB, as the Elephant would get stuck in the floor. They tried to re-place the objects that would be delete, I’m assuming.

this issue is causing this in matchmaking:
https://www.youtube.com/watch?v=g254tJeR4yY

Have you gotten the map in matchmaking? I only ever got the Sand Tarp variant, which doesn’t have the Elephants on the map at all. I feel like they did a bandaid fix for the problem by just using the non-elephant version the only one available for CTF, as I’ve played plenty of BTB matches in the live build of the game.

I hope this gets fixed