Below is a list of problems I am still experiencing on MCC. If anyone has any other problems to add please post below and I’ll add it to the list.
Current Game Status:
Playable and beginning to get better
General Multiplayer
-In Ranked Matchmaking players are able to back out of the pregame lobby without receiving a loss
-If game goes blackscreen the game automatically counts as a loss for all players who went blackscreen
-Glitch where everyone in a party is searching with the exception of one person resulting in infinite search times
-Glitch after backing out of matchmaking where menus get stack on top of each other
-If all players on the opposing team quit immediately before going into the map loading screen you will get stuck in a match vs no one and the game does not end as it should.
-Resuming MCC after a console restart results in infinite search times
-Host Migration feature missing, the result of which is in peer to peer match making games, when the host quits the game ends early
-Leaderboards are broken
-Inability to save and share films
-Player data will sometimes not match resulting in players not being able to play campaign together unless the players restart their builds
-You are able to select locked nameplates and avatars just by pressing ‘A’ on them
-Some players are still experiencing Rank Resets
-Glitch where players cannot start matchmaking because they are “Downloading Latest Matchmaking Data”
Matchmaking Gametypes
-Team Slayer- H2C Team Slayer on Midship is Plasma Rifle Starts
-In some games of Halo 2 Swat you do not spawn with a magnum secondary
-Halo 4 Slayer and Swat gametypes up to 60 when all other games are up to 50
-Halo 2 Snipers should be unlimited Ammo
-Glitch in H2C where the game will start an FFA instead of a 4v4 gametype.
Halo CE Multiplayer
-Unable to boot players for excessive Betraying
-Games sometimes do not end after all players on the opposing team quit
-Halo CE: The Plasma Cannon (Fuel Rod Cannon) icon is smaller than other weapons where it says “Hold B to pickup”
-Glitch in HaloCE after unsnapping the dashboard where you are no longer able to move or press button in the game
Halo 2 Multiplayer
-Proximity Chat feature missing from Original Halo 2
-Default emblems makes identifying teammates difficult in game
-Game will go blackscreen if multiple people quit out simultaneously even if they are not host resulting in a loss for remaining players
Halo 3 Multiplayer
-After the latest patch some individuals are unable to load Halo 3 maps. FIX: Change your region on your Xbox to a different location then change it back, Halo 3 maps should now load.
-People whose region is set to Sweden cannot load Halo 3 Maps at all
-Team Hardcore Playlist- Missing Halo 3 Entirely likely due to the fact that these maps still need to be transferred from the 360 version of the game
-Default emblems makes identifying teammates difficult in game
-On Citadel leaving top mid toward sniper spawn hugging the pillars you will notice small invisible walls
-Double Reload bug still in game
-Too often Maps will not load resulting in the game failing to start
-Sometimes when a matchmaking game starts it puts all players in the game into a game by themselves
-On Bumper Jumper up and down in the Hornet is right stick, should be RB and LB
-On Bumper Jumper Flipping in the Banshee should be LB not A
-Elephant Turret as Tool of Destruction appears as a very stretched out (deformed) turret in a player’s ToD area.
Halo 4 Multiplayer
-Cannot move while viewing the scoreboard
-Perfections do not register in H4
Halo 2: Anniversary Multiplayer
-Matchmaking Server issues where people will not be able to spawn into the game, often time people on the opposing team will be able to kill you as your player model sits idle
-Rock Textures on Shrine do not load at some map angles most notably when looking from under the opposing teams turret
-Warlord Teleporters nowhere near as smooth as originally Halo 2 Teleporters
-Legacy control scheme does not work
-Gun sounds randomly cut out likely due to netcode
-Cannot move while viewing the scoreboard
-The gamertag of who you were killed by will sometimes not show, happens most often when you are taking damage from multiple individuals
-Sometimes after a game ends the game gets stuck in the end of game scoreboard and fails to go to the postgame lobby
Post Game
-After game has ended players are sent back to the post game screen instead of continuing searching as what was originally intended. Don’t be lazy this was how the game was intended to function…FIX IT
- Leaving a post game players will often times be in a lobby by themselves and other players in the party will slowly join in and sometimes will not be able to join in at all often resulting in players having to restart their builds to be able to reconnect to each other again. This takes away from the seamlessness of the game and seems like a really bad coding work-around was used just so keeping parties together “functions”. This is unacceptable
-Post game does not display score totals
-There are graphical glitches and random colored pixels in the post game
-New Post game Loading makes it look like the game is frozen, I recommend adding three dots after the loading text
-Lack of Postgame Lobbies
Custom Games
-Join in Progress feature missing
-Max lobby size and close lobby options are missing
-No Online File Browser
-Custom Content limit for Maps and Gametypes is 50 which is far too low for a collection of 4 Games
-H2A- Game types in the temporary history all have generic names and descriptions
-LAN/System-Link Functionality Missing
-Sometimes when lobby host’s screen will freeze and will be unable to press any buttons
Halo CE Campaign
-Anniversary graphics have moderate frame rate issues often stuttering from 60fps
-Strange Glitch occurs where non host player is unable to move on their screen but still results in actions on the host xbox
-Cannot start campaign in classic mode
H2 Campaign
-Coop split-screen in playlists- at multiple end of level cut scenes the screen will go white and the game will crash. Known bugged Levels: Metropolis, Regret, Quarantine Zone
-Cannot disable Iron Skull on Legendary Co-op
-Bandana Skull does not give infinite ammo to the energy sword, plasma rifle, plasma pistol, beam rifle, and sentinel beam
-On The Heretic, when opening text appears on classic, that text spills over onto remastered, so we end up seeing both classic and remastered text at the exact same time on remastered
-Online Co-op games will drop mid-game with a connection loss error even tho both players connections are fine
-Cannot Start campaign in classic mode
Campaign Playlists
-Levels skip in the cross-game playlists sometimes and there is no way to go back to the select the level
H3 Campaign
-Some loading zones will randomly trigger frame rate drops from which the game will not recover unless you restart the level
Halo 3 ODST
-Bumper Jumper Pressing LB to do flips in the Banshee does not work, it is press A for some reason. Also affects raising the front of the ghost.
H4 Campaign
-Suffers from severe Framerate issues unable to run at 60 fps…AT ALL. Inconsistent frame rate may result in motion sickness for some players
H2A Forge
-Framerate issues in very basic maps
-Pieces fail to spawn in (it seems like spawn-scripted pieces only cooperate 99% of the time, at random)
-Non-scripted pieces fail to spawn in all rounds of a multiple round game (at least with 8+ players)
-Awash skybox is very dark in the beginning off the match
-Teleporters have no bottom texture