I think the reason people find firefight hard is that I think the boss difficulty was set high in case everyone tried calling in a power weapon/vehicle REQ simultaneously. The problem I notice is not everyone calls in a REQ. That can make it difficult to win. If REQs are removed from firefight then the enemies could just be up to legendary difficulty and not two mythic bosses along with other support.
Make it like Reach.
Yeah tbh the difficultly goes from intense to cakewalk when you call in one or two tanks for the last boss. It’s honestly not really fun, also banshees are under powered because of the -Yoinking!- auto aim
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> I think the reason people find firefight hard is that I think the boss difficulty was set high in case everyone tried calling in a power weapon/vehicle REQ simultaneously. The problem I notice is not everyone calls in a REQ. That can make it difficult to win. If REQs are removed from firefight then the enemies could just be up to legendary difficulty and not two mythic bosses along with other support.
>
> Make it like Reach.
Or remove the vehicle max
All I wanted to do was spawn in a plasma rifle and pick off some covies to get away from the whole competitive gameplay… but I can’t do that or else I’ll get screwed 10 ways to sunday for being so friggin underpowered.
Seems like this isn’t my plasma rifle time. 