How exactly does forge’s lightmap work? The meter on my map, Gondola, is currently at 103% and I don’t have any light fixtures set up. Is this supposed to happen?
Beleive it or not, it has very little to do with actual lights. Select and object and scroll down the list until you come across and option that says “light bake: (on/off)”
All objects have a light maps cost linked to there shadow rendering. Turn light bake op off on floors and anything in direct sunlight and it will lower your lightmap %
Thank you for answering my question. This is extremely helpful.