Matchmaking System needs a SERIOUS overhaul.

I had some fun with this game. But you know what’s not fun? Repeatedly over and over and over being put on the worst possible teams you could imagine. Since the update where Pegasus and Strongholds were added, I have not won a single game. I have not come close to winning a single game. I have not been in a Slayer game where we lost by less than 25 points. Most of my Stronghold games feature my team not even scoring 10 points by the time the enemies make it to 100. It takes so long to find games and then the games are so one-sided and infuriating that it’s hard to not leave. In fact after my teammates leave I usually just spend all my games hiding in a corner till time runs out hoping the enemy doesn’t find me. I went from Silver III down to almost the very bottom of Silver I. It’s stupid. I’m not a bad Halo Player but this is so infuriating that I don’t even want to play this beta anymore, because if I was Pinocchio and said I was enjoying this beta now, I’d probably break my nose on the wall across my house.

Since this thread, I’ve actually won three games. However, they were exactly the same. Still really uninteresting and one-sided, with the enemy not even having half our score at the end of the slaughter. It seems as though even matches are not a real thing anymore.

Pegasus has a slight design flaw in it, where Red team inherently starts with an advantage. i am sure that if you would look at a win/loss ration for red team on that make it will be well over 60%. On the other hand. I personally don’t understand stongholds, if someone can explain it to me that would be great. because having one base gives you no points for some reason, but then my team will never try to get new bases, so ti is just frustrating.

yeah i’ve noticed this as well the system does a crap job of putting teams of equal skill together, especially if i go into slayer.