Slayer Competitive (Default Rules, such as shields, radar detection, etc.)
Team Slayer/Team Snipers
Rumble Pit/Objective
Flags/Stockpile
Bombs
Territories/King of the Hill
Oddball/Headhunter
SWAT competitive (No shields, No Radar Detection. Some other gametypes offer more weapon variety)
Same as Slayer Competitive–6 gametypes
Coopertive-
Co-Op Campagin
Firefight
Community/Unranked:
Team Doubles
Infection
Grifball
Race
ETC.
Changes you should be aware of
**Default player size is 6v6, or 8v8 if you set your custom search preference.
**If parties of 4 or less are in the lobby, there’s a chance that multiple team games can occur, if the lobby agrees via voting.
**Gametypes like Oddball/Headhunter for example, means that with the game mode you chosen, you will either have a choice of Oddball, or Headhunter. All of which can be chosen via voting.
**IMO, Join-in-Session should be enabled. Meaning, if you lost a teammate via quitting, you can regain a lost teammate. And at the same time, the people who quit, won’t be penalized.
Despite the smaller size of the playlist, it allows for a lot more user freedom, while at the same time, making the playlist population more potent. In Halo Reach, I believed they added too many playlists, and thus, spread the population too far apart.
What do you think?
~RUGGED SAVIOR
Some are good however I would say this
Competitive Playlists With ranks and such.
Big Team Ranked 8v8 (or w/e the max count is)
Team Slayer 4v4.
Squad Slayer 6v6 Slayer
Team Objective 4v4
Squad Objective 6v6
Head to Head (BRING IT BACK)
Team Doubles
Team Specific: Things such as Team Snipers, Shotguns, Rifles. Team Snipers is just too specific to be it’s own thing
FFA ranked (8 players)
Unranked Playlists No ranks and such.
Big Team Battle
Team Slayer
Team Objective
Team Vehicle (Things like race, rocker race, rocket hog race, and so on)
Team Infantry-6v6 objective and slayer
FFA (8 players)
Team Fun (Fiesta, Oddball, and more fun games)
Action Sack 5v5
Big Team Community (Like action sack but bigger, BTB size, Community modes and maps)
Bonus
Zombies
Forge MM
Custom Game searcher (Player selects what map they want and are put into a custom game (if open) at random. Player Size is not a value but the host can put a lock at “X” amount of players.
COOP and Team
Firefight normal
COOP Normal
Firefight Fun
COOP hard (legendary and skulls are on in some modes)
Team Exploration (COOP on easy with some changes to allow exploring of campaign maps)
Where are the objective games? And where is SWAT??
~RUGGED SAVIOR