Hey guys, this will be a bit shorter this week, partly because I was traveling. But keep your feedback coming!
Why not show MMR all the time instead?
The main reason we don’t splash MMR all over is we reserve the right to use whatever information we can to update your MMR. This can include information that could potentially be unfair to use to update your CSR. We don’t do a lot of this right now, but I could see a world where MMR can be affected by, e.g., how you played in a completely different playlist. In that case, we update your MMR to a more accurate reflection of your current skill, but it would be unfair to de-rank you magically outside of you playing on that playlist. Showing an MMR that is this volatile would be confusing.
CSR should be the most accurate measure of what you deserve to show as your Rank. MMR should be the most accurate measure of where we should matchmake you right now. Those aren’t always the same, and don’t always have the same rules of fairness that govern them.
That said, I do also see a future where instead of directly showing the MMR that made the match, we could show some summarized version of your opponents’ strength to give you a feel for why you were matched with them. For example, we could tell you that even though your opponents all look Diamond, they just played like Gold players, which matches up nicely with you being Gold.
Seasonal Resets
I’ve seen a few posts discussing the pros and cons of seasonal resets. We don’t have any plans on changing the core mechanics of how season’s currently work. Some nice things about seasons:
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They give you something to shoot for - They filter out inactive players so we don’t need decay or a way to mark activity - Can be used as a platform for more competitive constructsThat said, we are evaluating:
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The number of placement matches - How many games it takes to “prove” your rank. This is around 30-50 now.No news yet on changes, but we’re thinking.
Do I end up 200 CSR back from where my CSR ended last season?
No, you end up 200 back from where your MMR moves to during placements. So if you go 10-0, that’s a different spot than where you were before placement, and you could actually start ahead of where you were last season. We aren’t just backing you up again and again.
Matches are better towards the season and when CSR is closer to MMR
CSR has no influence on matchmaking at all. The matches you get throughout the season are exactly the same as they are at the end, unless you have actually change[d] as a player, thus moving your MMR. Even though you sometimes see a different range of CSRs in your match, the actual skills are really close.
Are we looking at dealing with parties in Social Matchmaking and Warzone as well?
Yes.
Could we have Opt-In seasons?
This isn’t something we can do for Halo 5, but I thought it was a cool idea. I could see having an ongoing CSR that never resets (though we’d probably need some decay), and then one for the season if you opt-in. If we did this, I would only give out rewards to players who decided to opt-in to the season. There are other complications, like, which to show on the PGCR, but could probably be worked through.