So last night i was getting rid of my firefight challenges when pepole started disconnecting. I never thought of it because firefight has always been a mess when it comes too connection issues. But now every firefight game i play everyone dissconects and matchmaking is always aborted when i get back to the lobby. I resarted my router and my xbox. It only happens with this game too when i play halo 5 or halo wars 2 i get a perfect connection. I have a low packet loss open nat and avrage bandwidth. Is it my router or something else?
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> So last night i was getting rid of my firefight challenges when pepole started disconnecting. I never thought of it because firefight has always been a mess when it comes too connection issues. But now every firefight game i play everyone dissconects and matchmaking is always aborted when i get back to the lobby. I resarted my router and my xbox. It only happens with this game too when i play halo 5 or halo wars 2 i get a perfect connection. I have a low packet loss open nat and avrage bandwidth. Is it my router or something else?
i think more people are playing because most of the dlc is free now, many people were aware of Reach’s firefighter problems so they wouldn’t play it if they were always knocked out of their game, but the new players don’t know any better.
but i couldn’t possibly know for sure, maybe 343 cut back on server power, or they didn’t increase its power and the big population is too much.
Idk I personally don’t have this problem
I have this issue with any multiplayer game-mode (in halo reach)
I don’t think many of the playlists work anymore that’s why Slayer and Infection are the most played.
The servers are kinda wonky at the moment, 343i should be fixing them up soon!