Match Making Versus AI Victory Counted as Defeat?

Hello,
I played a game of versus AI (link at end) on Xbox One in European region where we ended the game with a clear victory and it was counted a loss. Is this intentional due to it only being versus the AI?

Gamertag is Bradderz1809 on Xbox One, game link is below where hopefully you can see we reached 5000 points in Domination and the AI only reached 1860. I thought maybe a teammate left right at the end, but as it was a clear 5000 not like 4999 then I’m guessing it’s either intentional or a bug.

https://www.halowaypoint.com/en-us/games/halo-wars-2/matches/755efe14-4d33-4702-857d-39e1c50969c2/players/bradderz1809?gameHistoryMatchIndex=0&gameHistoryGameModeFilter=All

This is a major issue, that I am surprised was not in the patch notes that was updated 2/28. Seems like it should be an easy fix, but I have not seen any posts that assure me that it is even recognized as an issue that needs to be fixed.

There is another post on Waypoint about this issue here:
https://www.halowaypoint.com/en-us/forums/f0258e8001734968984e8b56990f8daf/topics/versus-ai-non-deathmatch-matches-not-recording-win/2cc98900-07b0-49bf-8be3-397df434cf20/posts

There may be other posts as well, but I have not found them.

I really wish they would give us the choice in matchmaking vs AI of playing either deathmatch, domination, or strongholds - because I much prefer deathmatch and both strongholds and domination suffer from the issue of not recording a win vs AI even if you do actually win!

I also suffer from the same issue when I play against AI in matchamking. When I started playing against AI in multiplayer I didn’t notice the problem until I saw that I had 0 victories on 6 played games which didn’t make sense because I had won at least 4 of my 6 matchs. It’s an issue that should be fixed as soon as possble especially for people who like to track their progress in game and their win/lose ratio.