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> > > > It was hardly non-stop speaking, and it was a great feeling for folks coming from the books where Halo 4/5 John felt more like his book incarnations.
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> > > > “Disconnects from the player” only if one’s expecting an Empty Shell to “input themselves into” rather than a unique character with his own established personality and story. If people want an Empty Shell again 343 can just bring back Fireteam Crimson.
> > > >
> > > > Undoing all that wouldn’t be the ‘spiritiual bringing back to the roots’ you’re looking for, but just throwing away progress and spitting on the EU for the sake of going back to Bungie’s ill-conceived “The Master Chief IS the player! Except he’s not but we’re just going to ignore all that because the EU means nothing to us.” days. We were NEVER John, and we won’t ever BE him.
> > >
> > > Idk, I agree with both you and the OP as well.
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> > > So in the original trilogy, yes Chief did not talk very often, but when he did it was short sweet and to the point. Chief was basically raised as a soldier, so the way he communicated in the original trilogy was kind of like plain talk radio communications. Just say what you have to say and get off the radio ya know?
> > >
> > > Now I agree with you that it’s nice to have him talk a little bit more like in Halo 4 and 5, but the way he was talking I didn’t really like too much. Halo 4 was okay, but Halo 5 was painfully bad, and I think the main reason is because he was talking while we’re playing as him. It didn’t really feel right, and I think if 343 wants him to talk more, then keep it to the cut scenes.
> >
> > It honestly doesn’t have a whole lot to do with being raised as a soldier. It’s a personality thing in this case. I mean, look at Fred-104, he was raised to be a soldier but he’s pretty easy going and more of a people person than say Linda-058. Jerome-092 is a social butterfly (somewhat) and leads fire teams, Alice-130 is just a firework of personality, and even Douglas-042 is pretty outgoing.
> >
> > Spartans act based upon the ones they surround themselves with and how they take each action. John-117 was a bit more secluded because Bungie wanted to make an empty character even though the books saw a rather different side to him. It is currently unknown if this was because they didn’t know how having a character like Novel 117 would be received given the time that Halo: Combat Evolved was made or if they simply wanted to make a game where the player could feel like the hero of the story (even if it technically can’t be true because Chief has a name, a background, etc). A lot of games like it (solo hero/character) were pretty empty in the chatterbox category back in the late 90’s/early millennia.
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> Well as far as the games go, Chief was the only other spartan we saw for the first 3 Halo games. Based solely off of what we see in those games, Chief acts like the perfect soldier.
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> Now the books are different because it would be a boring read if every other spartan was exactly the same as him. I love Fall of Reach, it’s one of my favorite books, and it does add a lot of depth to them. I just think you’re missing my point a little bit.
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> I dont really care how ofher Spartans act, I’m talking about Chief and what was established in the original trilogy (and even Fall of Reach, he wasn’t chatty by any means in that book, as book standards go. Chief talks more in the books than in the games because we aren’t playing a game… we’re reading a book lol) I would have the same problem with The Legend of Zelda if suddenly the next game had link talking all the time even while you’re playing… it would just be weird.
We were meant to believe that he was the last Spartan for a while. Then that turned out to not be true. And yes, he does act like a perfect soldier, that’s what his personality has him pride himself in. Being the best soldier, who completes his missions, and saves innocent from the threats of the Galaxy.
That stands for more than just Halo. Imagine if every character ever acted just like each other. No difference in personality, likes, dislikes, etc. However, I don’t understand how I missed any points you were trying to make.
I wasn’t saying you had to care about the other Spartans, I was using them as a comparison. Their behaviors have little to do with being raised as soldiers. In fact, I think Bungie just made Chief like the typical stone cold soldier because they simply didn’t want to be bothered with a fleshed out personality that might not sit well with the fans. You can’t really go wrong with a mostly silent protagonist that only gives the occasional witty remark and short sentenced comment.
Now, Nintendo I believe has typically been in the absolutely silent characters box for a while. Preferring to have sound cues with speech/text boxes rather than actual vocalized characters until recently.