The Position Markers often made it much harder to see enemies, which is the exact opposite of their intended function. I believe a good way to remedy this would be to have them fade when the player’s crosshair is near them, so they don’t block visibility of possible enemy players. The same could be applied to the Flag markers as well. or any other markers. What are your thoughts?
You mean like Stronghold hill markers and stuff like that? I found them quite intrusive.
I mean the markers you can place to callout the locations of enemies, but of course all UI markers fall under the “quite intrusive” bracket.