Yeah it didn’t win. They made a team slayer playlist for TU called Super Slayer. People complain about TU and those are the people who aren’t competitive players such as the DMR TU a bit like the BR now which they probably suck at and camp armor lock so they don’t get stuck by a plasma grenade.
> Halo has been about skill and competition, along with fun. Thats why living dead, griffball, action sack, etc. came to be. It all worked fairly well with a ranking system to pair teams and players. you are right, a lot of us want to build on Halo 3 and forget Reach was designed to be more like Halo CE…a step back. Thats why we are so disappointed and also worried and eagerly await info about h4. Halo’s popularity exploded with MM in H2 and H3…that’s why it is so successful.
YES. Thank you. Not everyone worships at the MLG altar. This game keeps drawing less and less players because too many changes are based on what a vocal minority wants. Halo gained it’s popularity for being balanced enough to draw in hardcore gamers, but also relaxed and fun enough to appeal to the rest of us. Stop sacrificing fun in the name of making everything “pro.” Most of us do not want to play small, symmetrical (boring) maps that revolve entirely around the DMR. Also, I want to be able to occasionally play a map with vehicles outside of BTB. Halo does vehicles so well. Use that fact to make the game more interesting.
Bleedthrough is gone.
I am satisfied.
Thanks 343.
As someone who mainly stuck to the squad slayer playlist, this update is frustrating. I played squad to avoid all the forge maps (some of which are good) & maps like Sword Base. I could care less about armour lock, but the way the “vote” was handled was flawed. If you wanted to to do it right it should have been TU vs default on the same map, not TU elite slayer on zealot vs default slayer on countdown.
What is worse about the whole thing is people who played squad slayer didn’t go into team slayer to “vote” yet we got the short end of the stick.
WOW, I never normally comment and just go with the updates but you have gone too far this time, trying to improve a game but you have failed, I play with in parties quite alot and the opinion is the same.
The lag is so bad now, Heavies what terrible maps - spawn points, power weapons (too many), Too many tanks etc lag, poor new maps. you have taken out evade, why???. I am a major fan of halo but these changes are bad and you will see how many people stop playing or stop playing as often because of this. Why have so many changes in the game after it has been out for so long, you should have already got it right by now.
this is the first real time I felt the need to complain on the games behalf.
I really felt the way things were going were fantastic up until this update, minus a few small gripes that are easily tweaked. This was so unnecessary.
Objective is ruined for me, and its the only game type I want to play seriously. Big team is also destroyed by heavies, give heavies its own playlist or get rid of it completely.
I miss ordinary Big team battle. 
Can’t you make Super big team with your update, just like you did with Slayer?
Leave the playlist that bungie alone and if you wanna update them, or make them
the way you choose add a “Super” like you did to slayer.
I absolutely hate the new big team battle, people waiting for the tanks, banshees, or whatever to spam and how easy it is for them to chew on easy kills with the vehicles. >:( it’s irritating getting spam killed with two tanks shooting my way, and coming back so many times threw out the game.
Just played a couple of games in the new TU multi-team, and damn does it feel slow…Please bring back 4 shot kills. It doesn’t have to be bleed through, just alter the damage tables i don’t even care, 5 shot is too slow!!!
> > I think it’s ironic how people on this forum who like the TU are acting as if 343 unfairly took out TU and that it’s “the stupidest decision ever”.
> >
> > Um, they had a vote in Team Slayer playlist, and Vanilla Reach won fair and square. You might be the majority on the forums, but it has been made clear that you are a minority in the Reach fanbase.
>
> Not sure how you came up with that considering a new playlist was created for TU and majority of playlist received the TU update. That, to me at least, signals TU was the clear winner.
In my opinion, TU probably won by a landslide. But, 343 knew how mad the vanilla kids would be, so they created this “Super Slayer” thing to keep them happy.
Remove bleed-through
Remove the best playlist
Add Team Slayer v2
…really? This sucks. This game is below average again.
> Literally the worst update I have ever seen for this game.
>
> Removing a good playlist.
>
> Replacing it with an inferior playlist
>
> Removing Evade from Objective gametypes
>
> But leaving Armor Lock
>
> Getting rid of bleedthrough so that Sprint double melee comes back.
>
>
> Before I wanted to thank you for your hard work, but this update makes me sick.
>
> Those are my thoughts.
>
>
> Oh yeah I almost forgot. You made Objective teams of 5.
>
> Why would you do that? How is that beneficial in any way?
EXACTLY WHAT I WAS THINKING. I agree with this fully and completely along with every other post stating this opinion.
> you are right, a lot of us want to build on Halo 3 and forget Reach was designed to be more like Halo CE…a step back
Nobody wants H3 and its slow movement speed again.
> > you are right, a lot of us want to build on Halo 3 and forget Reach was designed to be more like Halo CE…a step back
>
> Nobody wants H3 and its slow movement speed again.
Halo 3 is like lightning when being compared to Reach and its horrible movement acceleration.
Unrelated: Please, get rid of this Super (horrible) Slayer and put in a real playlist (Squad). Please.
A few posts ago someone mentioned that Super Slayer only hosts two local players. Is that correct?
If so, that is ridiculous. One of the best things about squad slayer (among many) was the fact that you could have four players on one xbox playing slayer together.
Is there another playlist (ideally, Slayer) that can support more than 2 local players?
Please bring back the squad slayer playlist, or at least adjust (remove community maps) from the Super Slayer playlist so we can continue to enjoy playing with friends on the same screen.
> A few posts ago someone mentioned that Super Slayer only hosts two local players. Is that correct?
>
> If so, that is ridiculous. One of the best things about squad slayer (among many) was the fact that you could have four players on one xbox playing slayer together.
>
> Is there another playlist (ideally, Slayer) that can support more than 2 local players?
>
> Please bring back the squad slayer playlist, or at least adjust (remove community maps) from the Super Slayer playlist so we can continue to enjoy playing with friends on the same screen.
As of now, you can only play with three guests in the following Slayer playlists:
Team Snipers
Team SWAT
TU Beta
Now that I look at that, its not a lot.
> > A few posts ago someone mentioned that Super Slayer only hosts two local players. Is that correct?
> >
> > If so, that is ridiculous. One of the best things about squad slayer (among many) was the fact that you could have four players on one xbox playing slayer together.
> >
> > Is there another playlist (ideally, Slayer) that can support more than 2 local players?
> >
> > Please bring back the squad slayer playlist, or at least adjust (remove community maps) from the Super Slayer playlist so we can continue to enjoy playing with friends on the same screen.
>
> As of now, you can only play with three guests in the following Slayer playlists:
>
> Team Snipers
> Team SWAT
> TU Beta
>
> Now that I look at that, its not a lot.
Additionally, Squad was the only one to not allow full parties to face teams of 1, 2, or 3.
But, yeah. We definitely needed a Unranked Team Slayer v2.
> > Literally the worst update I have ever seen for this game.
> >
> > Removing a good playlist.
> >
> > Replacing it with an inferior playlist
> >
> > Removing Evade from Objective gametypes
> >
> > But leaving Armor Lock
> >
> > Getting rid of bleedthrough so that Sprint double melee comes back.
> >
> >
> > Before I wanted to thank you for your hard work, but this update makes me sick.
> >
> > Those are my thoughts.
> >
> >
> > Oh yeah I almost forgot. You made Objective teams of 5.
> >
> > Why would you do that? How is that beneficial in any way?
>
> EXACTLY WHAT I WAS THINKING. I agree with this fully and completely along with every other post stating this opinion.
I couldn’t agree more, horrible update, and I don’t see the reasoning behind it. I look at the forums often and haven’t seen many people asking for these changes, so why do it??? I will stop playing Reach if this isn’t fixed fast.
I agree with removing Evade from objective. I saw it as a powerup. I think they should merge ZB and TU Slayer and just have it as another option for gametype, possibly putting ZB at the bottom. Oh, and of course, add bleedthrough back.
> > A few posts ago someone mentioned that Super Slayer only hosts two local players. Is that correct?
> >
> > If so, that is ridiculous. One of the best things about squad slayer (among many) was the fact that you could have four players on one xbox playing slayer together.
> >
> > Is there another playlist (ideally, Slayer) that can support more than 2 local players?
> >
> > Please bring back the squad slayer playlist, or at least adjust (remove community maps) from the Super Slayer playlist so we can continue to enjoy playing with friends on the same screen.
>
> As of now, you can only play with three guests in the following Slayer playlists:
>
> Team Snipers
> Team SWAT
> TU Beta
>
> Now that I look at that, its not a lot.
Multi-team?
So I tried Super Slayer last night and it’s just as limited as vanilla slayer. All I got was AR starts on Pinnacle, Reflection and Uncaged, everybody using AL and Camo. By far the most useless playlist to date.
Why not just promote Arena to the new TU team slayer and bring Squad back - everybody’s happy. And for the love of god re-instate bleedtrough to all TU playlist, it’s been like two days since the update and everybody’s double melee’ing again.