Map Testing!

Fun fact. Making maps in-game map editors such as Halo’s Forge is actually worthy of putting into your level design portfolio according to my uni lecturer, as it shows that you are able to work in other engines and with limitations.

I’m just starting the documentation part of the design and I’m wandering what do people want (may as well make it to peoples liking); Slayer, BTB, CTF, anything. Small, average or large?
I’m also wandering if people would want to help test the map when I’ve reached that stage? Just need people to give feedback and test my blockout (the version that’s just functional) and the final product (the version that looks pretty).

I figured that I’d make a map for Halo 5 because I love Halo, the community is relatively active and probably has the best in-game level editor (Only trumped by Skyrim Creation Kit which isn’t part of the game). So I’d appreciate your suggestions! I’d be happy to take inspiration from past Halo maps, I’m open to any suggestions at this point!

Sign me up. I am not on now but I can be later with some friends to test maps.

> 2533274909139271;2:
> Sign me up. I am not on now but I can be later with some friends to test maps.

Thanks! Probably won’t be for a week or two, I have heaps of uni assessments :’)

> 2533274908167886;3:
> > 2533274909139271;2:
> > Sign me up. I am not on now but I can be later with some friends to test maps.
>
>
> Thanks! Probably won’t be for a week or two, I have heaps of uni assessments :’)

Have me added and send me a message when you are ready for map testing.