Map rotation is better than veto/vote

In a better world i would support Server Browser but for now map rotation is better. I have seen some threads in this forum about wanting either veto or voting back. i know time allows people to forget, so I want to remind people why they were both so bad and why they needed to go to map rotation and how it outweighs the old. They can make improvements to the MR system but Veto and Voting suckkkkkk soooooo muchhhhhhhhh -Yoink-!!!

Seriously, Veto was stupid. I can’t believe people are asking for this back. Back in the day, Halo 3, when veto was a thing it was loaded with problems.

  1. if not enough people were at their controllers at the time of the veto than it wouldn’t pass the map, try that in BTB needing 9 people to veto a map.
  2. a lot of times when you VETO you get a worse map than the one you had before, making you regret ever vetoing.
  3. as with #2 you can end up with the same map AGAIN just with a new gametype so now instead of Oddball on Guardians you now have CTF on Guardians.
  4. And the worse of it all, kind of going back to the #1 problem, was there was nothing more annoying when you want to play on a map and you hearing some kid screaming into the mic “VETO! VETO! VETO! VETO! VETO! VETO! VETO! VETO! VETO! VETO! VETO!” Try that with the new Halo 5 lobby system where you can’t mute anyone til after a game starts. you will need your TV muted every time you are in lobby before game starts. but if a map does come up and you want to veto and other people would agree too and but because their TVs were muted and AFC, the map gets selected.

Those 4 alone were the biggest reasons people hated Veto back in Halo 3 and that is why bungie moved to Voting. You want me to go off on Voting too and why 343i went to Map rotation? Sure.

  1. how about the same maps keep getting picked most times that it got boring as hell playing the same map over and over and you want to play something different for once.
  2. or how about there was not much choice with little variety of maps to pick from
  3. or how about people would changed their vote at the last second to trollevery
  4. or like originally in reach, same with veto, no one voted so it just picked the first map on top of the list.
  5. or if you tie it, was completely random pick or, before that, it picked the one closer to the top which got changed because people hated that too.
  6. had to wait longer for a redraw if people picked to select another 3 maps if they didn’t like the 3 that were in the previous one

Map rotation is better. I didn’t even know 343 was going to do this for Halo 5 originally but I’m glad they did it. You get to play ALL the maps. So you have to learn all the maps rather than have a team that just plays a few of the maps they know too well, won’t vote for new maps, like Overgrowth or Riptide, or certain default maps so they don’t have to learn to be good at the map, and just kick the other teams -Yoink- on the maps they know. So this forces players to have to learn every map.

AND lets not forget the main reason why both systems sucked the most. Lets not forget that both voting and vetoing both were heavily influenced by players with guests. if a player had 3 guests with him, he/she could always be the deciding factor of a Veto or Voting for map.

2 things to improve on for the map rotation.

  1. choose the ability to JIP or not to JIP
  2. choose the ability to either pick the quickest match or pick the next map you haven’t play yet so if there are 5 maps and you only played 4 of them for the game type than it is going to put you in a server that is going to play that 5th map you haven’t played yet. this way you play each map equally. Also if new maps come out you will play those more so that way it’s even and than people can learn the new maps quicker by getting it more often and if you dont want that than you just go to quickest instead of even selection.

The only thing better than Map Rotation is Server Browser like Battlefield 3 n 4 etc have. People love this option the most because it gives EVERYONE the ability to play the things they like without forcing others to have to play what someone else likes or doesn’t like. Thats where you get free range on where you want to play and what you want. Halo 4 could improve this further by allowing players to choose maps for certain gametype like BTB or FFA or Team Arena and than you can choose on what maps you want to play like Stronghold or CTF or Slayer so if you only like playing on BTB Basin the game mode strongholds than you will play that and if you want Team Arena CTF on Regret you can play that and so on etc. But possibly you will need JIP most time because so many will play certain gametypes n modes n maps so often than they will already be in progress. but it would be a lot more fun to have choice. This will though allow 343i to see what maps, modes, n types people like to play the most as well. But if we can’t have this than we stick to map rotation because now you see why VETO and VOTE were such terrible systems and why we should never bring them back.[ If i ever have to listen to someone like this talking about vetoing or voting for a map, it will be far too soon.

](http://www.youtube.com/watch?v=LTxO_pgMqys&t=2m30s)EDIT: And for those wondering what SERVER BROWSER would look like, well here is the concept. I have been hoping for something like this since Reach. It’s overall the best system ever. You choose the maps, gametypes, n modes you want. because it sucks when you are forced to play maps over n over and the maps you want to play get vetoed. it becomes frustrating. This is something i made real quick, so forgive the graphics, but would be an example of the server browser that would be better than Veto, Voting, Rotation, etc. nothing could beat this. its like an all you can eat buffet and you go to pasta over n over n skip the lame soup. Its what you want, what everyone wants. and if you dont care about which map or gametype etc you can just select all and it will go to rotating to different maps you selected. Got too much fathom for you to fathom? Why not deselect it. now you control the rotation of what you want to play lol. also for the guys who hate Swatnum, no more swatnum, swat only just for you. want to play the new maps that just came out? hell ya. Hate JIP? well here you go. This solves it all. Also some maps wouldn’t be selected-able like Breakout on Deadlock but you get the point. All games types, modes, and maps all together for you to decide what you like, not what the majority force you to play, not the modes n maps you hate playing but what you want when you want it. Come on, just try to say no to something so amazing. This could even work for Warzone too.

There wouldn’t be any complaining if it was a rotation instead of a randomization.

I would prefer a veto, because it would allow the communities least favorite maps to be played a bit less often.

I agree. It was always a drag to be playing Halo 4 and get Ragnarok every single match, because people only wanted to play that. Random map rotations are fine with me!

> 2533274802862198;3:
> I would prefer a veto, because it would allow the communities least favorite maps to be played a bit less often.

actually more if you read why

> 2533274905097737;2:
> There wouldn’t be any complaining if it was a rotation instead of a randomization.

well if you read why it would be fixed.

> 2533274961306591;4:
> I agree. It was always a drag to be playing Halo 4 and get Ragnarok every single match, because people only wanted to play that. Random map rotations are fine with me!

ya i love Ragnarok because it had more variety to do stuff and i can see why it would constantly get picked and people hated that. even after a while i would want to play something different.

I agree. I don’t miss veto.

Map rotation needs to be fixed. I agree that map rotation is superior to veto/vote.

I agree. I like this rotation so much more than the veto system.

I feel I get a better variety as it is now. When it was voting people would always vote the same maps over and over.

I do wish they would separate btb into slayer and objective type at least though. With quitting so rampant it’s always better to play slayer because you have the best chance at pulling off a win short handed.

I don’t miss the votes for Ragnorok skyrocketing in 2 seconds and playing on it 8 times in a row, but I would like this game better if there was a veto system. At least then we’d have a some choice in the matter, sometimes the game gives me same maps/gametypes consecutively and it can get old really fast.

> 2533274978553590;11:
> I don’t miss the votes for Ragnorok skyrocketing in 2 seconds and playing on it 8 times in a row, but I would like this game better if there was a veto system. At least then we’d have a some choice in the matter, sometimes the game gives me same maps/gametypes consecutively and it can get old really fast.

i agreed with you in the beginning but than heavily disagreed with you at the end. you get way less choice with veto because if you dont like the first map than you have to go with whatever they choose for you for 2nd. and its not your choice, its majority so YOU don’t get a choice in the matter almost at all. so you can get Ragnarok again n again alost because no one would change their vote or the would veto if map wasnt there. map rotation keeps maps more fresh than the other 2

> 2533274800212919;12:
> > 2533274978553590;11:
> > I don’t miss the votes for Ragnorok skyrocketing in 2 seconds and playing on it 8 times in a row, but I would like this game better if there was a veto system. At least then we’d have a some choice in the matter, sometimes the game gives me same maps/gametypes consecutively and it can get old really fast.
>
>
> i agreed with you in the beginning but than heavily disagreed with you at the end. you get way less choice with veto because if you dont like the first map than you have to go with whatever they choose for you for 2nd. and its not your choice, its majority so YOU don’t get a choice in the matter almost at all. so you can get Ragnarok again n again alost because no one would change their vote or the would veto if map wasnt there. map rotation keeps maps more fresh than the other 2

Do you not see the flaw in that logic? How does no choice (play the first map generated) give you “way less choice” than the veto system where you choose whether or not to cast a veto?

I don’t have a strong preference between veto or the current system, but your argument against veto doesn’t make much sense.

No we need to vote or veto. Especially if I only want to play slayer as everyone at work and friends I’ve played with forever like. Halo 3 worked. Lots of deathmatch options. I love halo 5 and it’s gameplay i don’t want halo 3 but things in halo 3 worked. It’s already too late to save those that already quit but it would help.

> 2533274800212919;12:
> > 2533274978553590;11:
> > I don’t miss the votes for Ragnorok skyrocketing in 2 seconds and playing on it 8 times in a row, but I would like this game better if there was a veto system. At least then we’d have a some choice in the matter, sometimes the game gives me same maps/gametypes consecutively and it can get old really fast.
>
>
> i agreed with you in the beginning but than heavily disagreed with you at the end. you get way less choice with veto because if you dont like the first map than you have to go with whatever they choose for you for 2nd. and its not your choice, its majority so YOU don’t get a choice in the matter almost at all. so you can get Ragnarok again n again alost because no one would change their vote or the would veto if map wasnt there. map rotation keeps maps more fresh than the other 2

I dunno, at least with Veto you feel like there’s some kind of control over the situation. Getting the same map twice was rare, and to me that’s better than getting the same map over and over again with no control whatsoever.

I like the idea of search preferences that you posed, but I don’t really see 343 adding something like that.

The problem with the map rotation is it tends to favor certain maps per play-session… and in my experience, it’s always the worst maps in the game lol. Like I’d be happy play The Rig, Plaza, or Truth a few times over, but it’s always freaking Regret or Overgrowth or Ridtipe (which I really WANT to like, but I just can’t figure it out… it’s such an inconsistent map… lopsided games every time).

Repeat games should be rare, yet they happen it seems like 50% of the time.

> 2664629779548701;13:
> > 2533274800212919;12:
> > > 2533274978553590;11:
> > > I don’t miss the votes for Ragnorok skyrocketing in 2 seconds and playing on it 8 times in a row, but I would like this game better if there was a veto system. At least then we’d have a some choice in the matter, sometimes the game gives me same maps/gametypes consecutively and it can get old really fast.
> >
> >
> > i agreed with you in the beginning but than heavily disagreed with you at the end. you get way less choice with veto because if you dont like the first map than you have to go with whatever they choose for you for 2nd. and its not your choice, its majority so YOU don’t get a choice in the matter almost at all. so you can get Ragnarok again n again alost because no one would change their vote or the would veto if map wasnt there. map rotation keeps maps more fresh than the other 2
>
>
> Do you not see the flaw in that logic? How does no choice (play the first map generated) give you “way less choice” than the veto system where you choose whether or not to cast a veto?
>
> I don’t have a strong preference between veto or the current system, but your argument against veto doesn’t make much sense.

you are not stuck playing the same map over n over n over. Halo 3 you know how many times people pick Valhalla or Sandtrap? almost always on BTB. you get no choice in Veto, its like voting, its the illusion that you think your vote counts. but with this you have to learn every map so you can just say “omg i dont play this map well everyone on my team veto in hopes we get a map i know how to play.” lol either learn or lose. It makes sense when you read my OP Thread.

> 2700819419390979;14:
> No we need to vote or veto. Especially if I only want to play slayer as everyone at work and friends I’ve played with forever like. Halo 3 worked. Lots of deathmatch options. I love halo 5 and it’s gameplay i don’t want halo 3 but things in halo 3 worked. It’s already too late to save those that already quit but it would help.

so you want it to force people to play the maps you n your friends want over everyone else? see the problem?

> 2533274832335336;15:
> > 2533274800212919;12:
> > > 2533274978553590;11:
> > > I don’t miss the votes for Ragnorok skyrocketing in 2 seconds and playing on it 8 times in a row, but I would like this game better if there was a veto system. At least then we’d have a some choice in the matter, sometimes the game gives me same maps/gametypes consecutively and it can get old really fast.
> >
> >
> > i agreed with you in the beginning but than heavily disagreed with you at the end. you get way less choice with veto because if you dont like the first map than you have to go with whatever they choose for you for 2nd. and its not your choice, its majority so YOU don’t get a choice in the matter almost at all. so you can get Ragnarok again n again alost because no one would change their vote or the would veto if map wasnt there. map rotation keeps maps more fresh than the other 2
>
>
> I dunno, at least with Veto you feel like there’s some kind of control over the situation. Getting the same map twice was rare, and to me that’s better than getting the same map over and over again with no control whatsoever.
> I like the idea of search preferences that you posed, but I don’t really see 343 adding something like that.

thats the point, to feel like you have control when you dont. you could veto a map and get an even wrose map the game is going to select for you by default, not your choice. this happened alot in lonewolves. and no you did get the same map multiple times. in fact BTB Valhalla n Sandtrap were all the same maps picked every day time almost. its why they got rid of it because you get the same maps more often with veto and voting than with rotation.
And ya thats Battlefield 3 n 4, its amazing and with a custom search preference added it would make it so no one has to be forced to play maps or gametypes or gamemodes they dont like. the perfect system.

> 2533274873580796;16:
> The problem with the map rotation is it tends to favor certain maps per play-session… and in my experience, it’s always the worst maps in the game lol. Like I’d be happy play The Rig, Plaza, or Truth a few times over, but it’s always freaking Regret or Overgrowth or Ridtipe (which I really WANT to like, but I just can’t figure it out… it’s such an inconsistent map… lopsided games every time).
> Repeat games should be rare, yet they happen it seems like 50% of the time.

which is why i suggest n alternative fix to it. at the end of the thread. but you do play way less often the same maps than with veto or vote. so repetitiveness is less. it just may be your unluckiness but in halo 3 dlc maps never got played much guardian was the go to map for a lot of gametypes.

“Oh man let’s play Halo Reach!”
Spire
Spire
Spire
Spire
“Never mind”

Seriously the worst designed map imo and people really love it?

As for this topic, yeah I don’t miss veto it also makes games start faster in Halo 5.

> 2533274815449320;18:
> “Oh man let’s play Halo Reach!”
> Spire
> Spire
> Spire
> Spire
> “Never mind”
>
> Seriously the worst designed map imo and people really love it?
>
> As for this topic, yeah I don’t miss veto it also makes games start faster in Halo 5.

i think it was because it was a tower and was really high up so it allowed for more air vehicle stuff for falcon n banshee. but could you imagine Spire in Halo 5 with ground pounds lol

When it comes to your issues with veto.

1.) If not enough people are here and the map doesn’t get vetoed then isn’t it just map rotation? Isn’t that you want?
2.) That is the point. That is variety, but you are making the choice to chance a worse map in order to not play the original. That is what veto is for. That is the system working correctly.
3.) This is a legitimate complaint, and could be easily changed. If 343i decide to implement a veto system they could make it so that you cannot play either the same gametype or same map. Problem solved.
4.) I don’t know if this was you joking or not… Sure it was annoying, but at the same time it gets people involved more. One of the major complaints from this community lately is that no one uses mics. IF a veto system would get people using them again then I see it as a double win.

I think that the veto system from 3 worked well. Especially when compared to the vote system from Reach, 4, and MCC, and the rotation system from 2 and 5. Both of those have flaws that are directly solved by the veto system. It would keep variety high (the problem with the vote system) and give players a choice (the problem with the rotation system). It’s the best of both worlds.