Map rotation fixes

Attempting to get 5 shade turret kills but the map never is selected. Map weighting needs to be changed, fragmentation is selected at least for me 98% of the time.

It’s random. I played Deadlock about half my games including 3 times in a row last night. A bigger issue is that there is only one Shade Turret per side and once it is destroyed it doesn’t come back. On top of that, kills with it aren’t always registering for the Challenge.

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Yeah but when one map is selected a good 98% of the time it makes it more difficult to complete.