Created by theforceswithin and Schmittler 5000, Abridged is one of the Community additions to the Big Team Battle Playlist.
> 5/22/2012 - HEAVY VARIANT PLAYTEST IMMINENT!
>
> Hello again forum goers! Schmittler and I have a date for a playtest of the Heavy Version of Abridged we’ve been working on available if we have any takers. It will be on Thursday May 24th at 7:00pm Eastern Time and we welcome all. If you want, desire and NEED to be in… Weeeeell just post your gamertag on this thread and we’ll be sure to send you an invite. And as always we are still welcoming thoughts and suggestions.
Download Updated Version (11/11/2011):
*This latest version has some minor adjustments based off of feedback from this thread. The Flythrough below if of the version before, but the changes in this latest one can be seen in the change list in bold.
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=24896429&player=Schmittler+5000
> Flythrough of New Version! Special Thanks to Negative 9
>
> http://www.youtube.com/watch?v=qzCzurRGb7E
We have heard your complaints and we have responded. This updated version has been in works for the entirety of the summer and it seems 343 should finally be updating the Community Maps.
We’ve spent a significant amount of time updating the map to address the issues that players cited while playing the map. Please download the map and also take a look at the changes listed below. It’s a bit lengthy, but we highlighted what we thought were the most important parts.
We assure you we are listening, please let your thoughts and feelings be heard. All of these changes have been based around the high quality feedback we received at the Optimatch forum and we hope to continue that here.
> Updated Version
>
> Items with stars (*) located next to them are what we believe are the key improvements.
>
> ***Weapons:
>
> - Plasma Launchers at base removed. One PL in center where sniper was previously located. Grenade Launchers replaced in bases.
>
> -Sniper is now in the tunnel underneath the bridge where GL previously spawned.
>
> -Shotguns removed, replaced with Spikers.
>
> -Plasma Repeaters added to both Bases.
> -Assault Rifles added to Concussion towers opposite Concussion Rifles.
> -Plasma Repeater under Sword-Spawn removed.
>
> Objectives:
>
> *- Multi-flag has been improved. The flags now spawn in the front of the base a few feet from the GL (previous PL spawn).
>
> - The Center Territory has been moved to a more cover-friendly spot.
>
> Changes in Terrain:
>
> ***-A teleporter has been added inside the base that leads up to the Two Story (Concussion) Towers. Significantly improves movement.
>
> -Coliseum Wall added to the left of Blue Base (facing the bridge) to compensate for lack of terrain.
>
> -Bases have been redone. There are less bumps, less hiding spots, and are more vehicle friendly.
>
> -Large Rock added near Blue Base to prevent spawn-camping from Sword-Bridge Entrance
> -Blue Side Rocket Platform adjusted to allow Warthogs to drive under
>
> ***-The gravity lift to the Falcon has been moved into the base to stop vehicles getting stuck in a permanent floating state.
>
> Spawns and Killzones:
>
> -CTF Flag Away Spawns Added! No more clearing out bases and having enemies spawn right in front of you.
>
> ***-Killzones have been overhauled. It is now possible to fly underneath the bridge and there are no HLG spots that we have found to be a problem.
> Other respawn points and slight tweaks that are not worthy of your attention have also been implemented. The changes above are the most important.
Let us know what you like and what you don’t like!
We are glad to hear any criticism, complaints, input, praise, or feedback that you can offer. Schmittler 5000 and I plan to respond to any questions or criticism you might have, but there are certain things that will be ignored. Here is a list to guide you on your journey to receive a response:
-No flaming or trolling.
-If you don’t enjoy the map, at least have the decency to explain your reasons why. It is perfectly acceptable to have problems with the map, but comments like “This map sucks” or “Remove this from MM” aren’t going to help make the map any better.
-There are also suggestions that will be overlooked if they stray from the original intentions of the map. For example, “Add Snipers to each base” or “Add Banshees to this level” are things that will not happen. Ever
With your help, we hope to make a map that is suitable for all players.
*Note: The name “Abridged” has dual meaning. Many features in this map were stripped down to their most basic form in order to reduce frame-rate issues. It may not be as “pretty” as we had initially hoped, but there is very little that can be done about that. Thank you for understanding.
Let 'er rip!
I haven’y played it very much but I remember that the vehicles getting stuck on the lifts were annoying so I’m glad that’s been fixed. Where did you submit your map to get it into matchmaking since I have a map for BTB?