[MAP] Epic Red VS Blue Duel!

Red vs blue battle map.
capable with capture the flag, oddball and slayer.
2/8 players. Tell me what you think, and what changes should I make?

HERE

I’ll download it, and give feedback later!

> I’ll download it, and give feedback later!

Thank you, good sir!

Sorry it took so long, i had other things to do. Anyways, on to the map.

Spawning-

You had a unique idea with this. Everyone spawns in a different room, blocked by a one way shield. But, this can cause major camping (People just stay in the sheltered area without going out. Or, People just camp the door, since that’s the only way out. Now, this would be alright if it was for the Initial Spawns only. But you do have respawn points in there. And plus you need to put respawn zones around the map. Also, make the bunker with the one way shield have a soft kill zone (10 second count) and move the Initial spawns near the door.

Weapons-

The only weapons you have (From what I could find) Have been in the spawning area (Bunker with one way shield) This isn’t good. You have to lay out some power weapons around the map. This will give the player a reward for obtaining that part of the map, without dying. But right now, there is none. So this will cause players to go to the most campable spot of the map. Also add some DMR’s/NR’s in there, too.

Overall Map Design-

This map is just composed of Pre-fab buildings. Not saying there’s anything wrong with Pre-fab buildings, but if you only use them, then it’s a problem. I would say delete all the Pre-fab buildings (especially the 2 story tower) And make your own, original structures.

Misc. Problems-

Really, the only one is building in the coliseum, because of the lighting. But that’s just my opinion, so you don’t have to move your map if you don’t want to.

This map has lot’s of potential. Keep at it, and good luck!

> Sorry it took so long, i had other things to do. Anyways, on to the map.
>
> Spawning-
>
> You had a unique idea with this. Everyone spawns in a different room, blocked by a one way shield. But, this can cause major camping (People just stay in the sheltered area without going out. Or, People just camp the door, since that’s the only way out. Now, this would be alright if it was for the Initial Spawns only. But you do have respawn points in there. And plus you need to put respawn zones around the map. Also, make the bunker with the one way shield have a soft kill zone (10 second count) and move the Initial spawns near the door.
>
> Weapons-
>
> The only weapons you have (From what I could find) Have been in the spawning area (Bunker with one way shield) This isn’t good. You have to lay out some power weapons around the map. This will give the player a reward for obtaining that part of the map, without dying. But right now, there is none. So this will cause players to go to the most campable spot of the map. Also add some DMR’s/NR’s in there, too.
>
> Overall Map Design-
>
> This map is just composed of Pre-fab buildings. Not saying there’s anything wrong with Pre-fab buildings, but if you only use them, then it’s a problem. I would say delete all the Pre-fab buildings (especially the 2 story tower) And make your own, original structures.
>
> Misc. Problems-
>
> Really, the only one is building in the coliseum, because of the lighting. But that’s just my opinion, so you don’t have to move your map if you don’t want to.
>
> This map has lot’s of potential. Keep at it, and good luck!

Thanks for the review!
There are a lot of weapons on the map though, but If you couldn’t find them then thats a problem. :stuck_out_tongue:

> > Sorry it took so long, i had other things to do. Anyways, on to the map.
> >
> > Spawning-
> >
> > You had a unique idea with this. Everyone spawns in a different room, blocked by a one way shield. But, this can cause major camping (People just stay in the sheltered area without going out. Or, People just camp the door, since that’s the only way out. Now, this would be alright if it was for the Initial Spawns only. But you do have respawn points in there. And plus you need to put respawn zones around the map. Also, make the bunker with the one way shield have a soft kill zone (10 second count) and move the Initial spawns near the door.
> >
> > Weapons-
> >
> > The only weapons you have (From what I could find) Have been in the spawning area (Bunker with one way shield) This isn’t good. You have to lay out some power weapons around the map. This will give the player a reward for obtaining that part of the map, without dying. But right now, there is none. So this will cause players to go to the most campable spot of the map. Also add some DMR’s/NR’s in there, too.
> >
> > Overall Map Design-
> >
> > This map is just composed of Pre-fab buildings. Not saying there’s anything wrong with Pre-fab buildings, but if you only use them, then it’s a problem. I would say delete all the Pre-fab buildings (especially the 2 story tower) And make your own, original structures.
> >
> > Misc. Problems-
> >
> > Really, the only one is building in the coliseum, because of the lighting. But that’s just my opinion, so you don’t have to move your map if you don’t want to.
> >
> > This map has lot’s of potential. Keep at it, and good luck!
>
> Thanks for the review!
> There are a lot of weapons on the map though, but If you couldn’t find them then thats a problem. :stuck_out_tongue:

Or it’s probably my inept ability of finding power weapons XD