Map Design

I would like to initially state that the layout of most arena maps in Halo 5 are very well designed to accompany Spartan Abilities. However, they feature aesthetic redundancy that heavily impacts the player negatively. Due to this, many are requesting more maps to be implemented. The initial map count isn’t low or horrid (excluding breakout and forge maps specifically in arena); in fact, eight developer conceptualized maps is a good starting point for the life of a new game. Unfortunately, visual/aesthetic redundancy causes that number to feel ultimately smaller. For example, the three main maps that suffer the most are Empire, Eden, and Fathom. Naturally, they play different; however, the asset use between them is entirely too similar. This inevitably dampens the player’s experience. Truth and Regret, on the other hand, have a distinct (enough) aesthetic difference to feel different. Personally, Regret’s layout is convoluted and weapon placements are unsatisfying. Plaza and Rig are the only maps that don’t have a similar counterpart(excluding god-awful Overgrowth). Halo 3 launched with nearly the same amount of maps (excluding breakout and forge maps), but the aesthetic design varied tremendously; thus, there was no rush to implement more. Hopefully, the map creation team ditches the idea of remixes following the Fathom and Rig recreations.

The lack of variety creates a void of hunger for more maps, and poor rotation amplifies this effect.

I really wanna like this game Bangs head against wall repeatedly

Agreed

Empire and Eden are, in-fact the same map, same with regret/truth and plaza/overgrown…Eden and Empire even have the same damn textures/atmosphere for crying out loud. Now I’m not really complaining about it, but you cant deny they are the same.

> 2604983891615163;3:
> Empire and Eden are, in-fact the same map, same with regret/truth and plaza/overgrown…Eden and Empire even have the same damn textures/atmosphere for crying out loud. Now I’m not really complaining about it, but you cant deny they are the same.

Some people like it like that. Not saying it’s a bad thing but I have friends who love it, I personally don’t, I find it lacking in creativity.

> 2604983891615163;3:
> Empire and Eden are, in-fact the same map, same with regret/truth and plaza/overgrown…Eden and Empire even have the same damn textures/atmosphere for crying out loud. Now I’m not really complaining about it, but you cant deny they are the same.

I thought it was kinda deceptive to include forge maps into the total map count. Don’t get me started with those Warzone assault maps…

Why not have some awesome Halo-ey maps with extremely unique environments. Maybe something that looks/feels like it should belong on Installation 4, I would love that.