MAP - DEAD STOP

Map Name: Dead Stop
Canvas Map: Forge World
Status: Complete
Screen shots: Link
Video Gameplay (older version): Link
Ideal Player Count: 2-8
Supported Gametypes: All gametypes except Invasion, Race, mutli-team and infection.
Best Game types: Slayer, CTF, 3 plots

Map Breakdown:
Dead Stop is is two team based with equal weapon distribution, and weighted respawn zones to deter spawn killing. Intended for team sizes 2-4; however a 5v5 game is accommodated quite well.

Stealth, close quarter combat, and team support is the main strategy on this map with specific areas to take advantage of an unwitting enemies.

Dead Stop is constructed upon forge world, and is comprising of 2 levels supported by multiple routes towards an elevated center. Flow of the game often motions towards four general areas and objectives.

Back Story:
During the covenant assault of New Mombasa many civilians took shelter in the underground tunnels of the city’s subways, unfortunately with covenant death squad hot on their heels many didn’t survive. Spartan support teams were shortly sent in the liberate the refugees and eliminate any threats found.

Download and Enjoy

Updates
Some aesthetic additions were implemented to the middle: the over powering rocket launcher was replaced with a sword to balance the weapons on the map; Respawn zones were also reweighed.

After going over the reviews on this and other forums, I agree with the feedback about the top area of map and have made some needed updates. These changes were in efforts to further a cohesive theme throughout map, and encourage an undisturbed flow of the game.

Thanks again for any and all feedback, as it is highly important to any development process.

i will l DL this map and let you know what i think of it!

> i will l DL this map and let you know what i think of it!

thank you for downloading, and please do.

Here is some game film.

>>>Dead Stop<<<

Any feedback from those who have tried and enjoyed this map?

*Updated with latest version and screen shots.