So, I haven’t seen this discussed lately: voting. The voting system has been tweaked and changed with every iteration of Halo, and I think that, while we keep getting closer to an ideal system, the voting needs another upgrade.
Halo 3 featured the veto system, and while it wasn’t too bad (in my opinion, of course), it did have flaws, notably a lack of selection. Either you liked what you saw, or vetoed and risked something you may love, or hate. Halo Reach upgraded this with a system that allowed “re-voting” (a terrible decision, I think), but allow more choice. Sadly, people would often vote for favored maps over gametype, leading to its own slew of issues.
Halo 4 was a vast improvement, especially at the start. Playlists featured a single gametype, so you knew what you were getting right away. It allowed only a single vote, and gave you 3 clear opinions. Of course, as playlist began to mix gametypes, problems from Reach began to reappear, notably people voting based on preferred maps rather than gametypes (though this isn’t always the case). It has only gotten worse as, in my experience, it seems gametypes are strictly tied to certain playlist, creating an often boring gaming experience.
What I propose for voting in Halo 5 is a system that has already seen success in at least 1 other game. Provide players with 2 rounds of voting, or rather, two categories to vote in. Give players the option to vote for a game variant, and, quite separately, vote for a map. Naturally, don’t bring back re-voting (again, terrible, terrible idea). I think this would help create a more interesting and varied gaming experience.
So, what does the community think?
