Man I miss the old normal kill Times

Remember when back when you didn’t get gunned down in just 3 shots.The big problem I have with this game is the kill times are to quick but I’m getting used to it and i still enjoy playing the game but the still sucks though bring back the normal kill Times this new kill time is ridiculous and too noob friendly it basically makes the game out to be call of duty bring back normal kill Times

when did you start playing halo? Cause if anything the pistol is back to original.

The only weapon that kills in three shots in this game is the Lightrifle. Also ironically the first game had a pistol that killed in three shots with significantly faster killtimes.

Who cares what it was in Halo CE lol no one played that for multiplayer unless it was LAN. I agree with OP

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> The only weapon that kills in three shots in this game is the Lightrifle. Also ironically the first game had a pistol that killed in three shots with significantly faster killtimes.

That’s true I think what he’s not liking without knowing it is the sprint/abilities

It speeds up the game an insane amount if people can get around the map faster they can in theory get to you and kill you faster

Not to mention the way higher fire rates on these guns that could also cause that feeling for example the H:CE Magnum fired very slow but was 3 shot kill but this magnum fires really fast but is a 5SK

I do kind of wish every gun would get nerfed a bit to where magnum is 7 shot BR is 5-6 AR takes a whole clip etc

Actually, I remember a time being downed by exactly 3 shots from a spawning weapon. 600ms is all it took if perfection was achieved.

I really disliked H3 and Reach’s elongated, non-force multiplied average killtimes relative to CE-H2.

<mark>Do not make nonconstructive posts.</mark>

Personally I do not give a -Yoink- what any of you little -Yoinks!- say these kill times are not normal I Been Playing Halo Every Since Halo 3 These Kill Times Are Too -Yoinking!- Quick to be halo the magnum is not back to the normal kill time

> 2535431428716693;7:
> Personally I do not give a -Yoink- what any of you little -Yoinks!- say these kill times are not normal I Been Playing Halo Every Since Halo 3 These Kill Times Are Too -Yoinking!- Quick to be halo the magnum is not back to the normal kill time

Uh, yeah, it is. CE Pistol killed in 3 shots in 0.7 seconds. Halo 3 had the longest kill times so I get why you’d think these are “fast” but they really aren’t when compared to other halos

> 2533274802599556;4:
> Who cares what it was in Halo CE lol no one played that for multiplayer unless it was LAN. I agree with OP

Xbox Connect ring any bells?

> 2535431428716693;7:
> Personally I do not give a -Yoink- what any of you little -Yoinks!- say these kill times are not normal I Been Playing Halo Every Since Halo 3 These Kill Times Are Too -Yoinking!- Quick to be halo the magnum is not back to the normal kill time

Ooh you’re a Halo 3 kid that explains a lot then really and no need lash out at everyone OP. You’re just used to slow -Yoink- kill times because of -Yoink- poor hit detection and the projectile aiming system of Halo 3.

> 2535431428716693;7:
> Personally I do not give a -Yoink- what any of you little -Yoinks!- say these kill times are not normal I Been Playing Halo Every Since Halo 3 These Kill Times Are Too -Yoinking!- Quick to be halo the magnum is not back to the normal kill time

The kill times feel shorter because by shortening the radar you are usually getting shot as an indication that an enemy is around you instead of knowing beforehand, that coupled with sprint and thrust, high bullet magnetism etc speeds the game up significantly

the kill times are around the same, but overall encounters/gun battles are way shorter and I’m not crazy about it, in halo 2 and 3 you could win gun battles by using your brain and outsmarting the opponent since you had plenty of time to analyze the battlefield (halo 5 fanboys call this “slow boring gameplay”) coupled with having great accuracy, in Halo 5 gun battles are won on speed and accuracy alone, not trying to bag on H5 or anything since it plays great, but far different than the old games and I personally much prefer the slower, methodical classic styled gameplay

Killtimes feel shorter because AA+BM+Hitboxes Hunters size. 343 aim mechanics are so cheap.

> (halo 5 fanboys call this "slow boring gameplay)

I’ve seen a lot of -Yoink!- on these forums, but I haven’t ever met these people. Are you sure this isn’t exaggerated? Aside from that I somewhat agree, but most of that “thoughtful” gameplay you’re talking about consisted of people just staring at their motion tracker until they saw a red dot. If someone walked into their line of sight they’d fire obviously, but you should’ve seen some of the people playing halo 3-4. They’d walk around like blind bats, I could crouch walk right past them because they had no siuational awareness aside from that blessed 25m tracker they were watching.

> 2533274885540369;13:
> > (halo 5 fanboys call this "slow boring gameplay)
>
>
> I’ve seen a lot of -Yoink!- on these forums, but I haven’t ever met these people. Are you sure this isn’t exaggerated? Aside from that I somewhat agree, but most of that “thoughtful” gameplay you’re talking about consisted of people just staring at their motion tracker until they saw a red dot. If someone walked into their line of sight they’d fire obviously, but you should’ve seen some of the people playing halo 3-4. They’d walk around like blind bats, I could crouch walk right past them because they had no siuational awareness aside from that blessed 25m tracker they were watching.

You see people saying things like this whenever people suggest that Halo plays better without some of the abilities that 343 has put in (agree or disagree it’s a valid argument) and yeah I ran into those people all the time it was pretty easy to tell when people were abusing the radar but like you said it was pretty easy to make those people look stupid, and if they want to spend their whole game staring at a blue circle instead of those amazing maps that is on them

> 2535431428716693;7:
> Personally I do not give a -Yoink- what any of you little -Yoinks!- say these kill times are not normal I Been Playing Halo Every Since Halo 3 These Kill Times Are Too -Yoinking!- Quick to be halo the magnum is not back to the normal kill time

So really, you want the kill times from Halo 3, not from the older games. H:CE had the quickest kill times and it actually did kill you in 3 shots. As people mentioned before, the only precision weapon that can kill you in 3 shots in H5 is the LR.

The kill times are only a half second odd slower than halo 4

> 2684064956505966;14:
> > 2533274885540369;13:
> > > (halo 5 fanboys call this "slow boring gameplay)
> >
> >
> > I’ve seen a lot of -Yoink!- on these forums, but I haven’t ever met these people. Are you sure this isn’t exaggerated? Aside from that I somewhat agree, but most of that “thoughtful” gameplay you’re talking about consisted of people just staring at their motion tracker until they saw a red dot. If someone walked into their line of sight they’d fire obviously, but you should’ve seen some of the people playing halo 3-4. They’d walk around like blind bats, I could crouch walk right past them because they had no siuational awareness aside from that blessed 25m tracker they were watching.
>
>
> You see people saying things like this whenever people suggest that Halo plays better without some of the abilities that 343 has put in (agree or disagree it’s a valid argument) and yeah I ran into those people all the time it was pretty easy to tell when people were abusing the radar but like you said it was pretty easy to make those people look stupid, and if they want to spend their whole game staring at a blue circle instead of those amazing maps that is on them

Yeah, but the sad thing was that was a large chunk of the community back then. But this is about kill times, and I sort of get how seeing them on the motion tracker from farther away gives you more prep time, but the TTK isn’t shortened by it, and on most maps if you look at where your teammates die and where they’re spawning you can get a pretty clear idea as to where the enemy is and what direction they’ll be coming from.

I get 3 shot killed by BRs all the time…but that’s because of server latency :frowning:

Sorry but the kill times are noral for this game, you cant compare it to past fames since they all ayed a little differently.

> 2533274885540369;17:
> > 2684064956505966;14:
> > > 2533274885540369;13:
> > > > (halo 5 fanboys call this "slow boring gameplay)
> > >
> > >
> > > I’ve seen a lot of -Yoink!- on these forums, but I haven’t ever met these people. Are you sure this isn’t exaggerated? Aside from that I somewhat agree, but most of that “thoughtful” gameplay you’re talking about consisted of people just staring at their motion tracker until they saw a red dot. If someone walked into their line of sight they’d fire obviously, but you should’ve seen some of the people playing halo 3-4. They’d walk around like blind bats, I could crouch walk right past them because they had no siuational awareness aside from that blessed 25m tracker they were watching.
> >
> >
> > You see people saying things like this whenever people suggest that Halo plays better without some of the abilities that 343 has put in (agree or disagree it’s a valid argument) and yeah I ran into those people all the time it was pretty easy to tell when people were abusing the radar but like you said it was pretty easy to make those people look stupid, and if they want to spend their whole game staring at a blue circle instead of those amazing maps that is on them
>
>
> Yeah, but the sad thing was that was a large chunk of the community back then. But this is about kill times, and I sort of get how seeing them on the motion tracker from farther away gives you more prep time, but the TTK isn’t shortened by it, and on most maps if you look at where your teammates die and where they’re spawning you can get a pretty clear idea as to where the enemy is and what direction they’ll be coming from.

For sure, the TTK in this game feels pretty close to every other halo game, what I meant was that overall gun battles from beginning to end are quicker and most people like the OP confuse this with TTK and weapon balance issues when that is not the case