Man canons.

In the forge we did not have enough choice for man cannons. It would be interresting to choose the intensity of each type of man canon on a scale of 1 to 10 for example or by viewing the virtual arc trajectory and choose de shape of the arc.

Furthermore, here are some ‘‘ideas’’ of man canon type or lift.

  1. ‘‘rainbow’’ man canon, (like narrows in halo 3).
  2. Horizontal, Straight man canon: A to B point in straight line, we could choose the velocity and lenght of it.
  3. Vertical lift like the one of the spire in halo reach. We could choose the velocity and height of it.
  4. Curved man canon/lift : a ‘‘horizontal rainbow’’.
  5. ‘‘speed walk’’ floor for vehicules or infantry. We choose the width and velocity.
  6. Antigravitationnal lift, this is sucking you up in the sky, like the lift in ‘‘truth and reconsiliation’’ to get on board the ship.
  7. Horizontal ‘‘L’’ shape lift, it make travel faster around the map.
  8. Turbine, like in warlock in halo 2.

Add the option if the lift or man canons can be taken by vehicules or infantry or both.

Or add a player trait zone by the man cannon to change the persons gravity level.

> Or add a player trait zone by the man cannon to change the persons gravity level.

I already thought about it, but it would be so much easier to just give us more options.

> > Or add a player trait zone by the man cannon to change the persons gravity level.
>
> I already thought about it, but it would be so much easier to just give us more options.

Trait zones were their way of “More options”