Hey guys. I wanted to talk about how I think Ranked Infinity Slayer should be when the CSR is released. I think the following changes will help make it more competitive:
-5 Second respawn timer
-Map Ordnance:
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It is limited to the Initial Ordnance but they have respawn timers like in previous games (for example, the Scattershot in Haven reappears 2 minutes after it disappeared). This is the suggestion I prefer.
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Random Ordnance stays but everyone is alerted of the location of the drop 30 seconds before it’s arrival. This will prevent some guy getting a Binary Rifle spawning in front him while no one else knows about it (happened to me yesterday). While I think this would be more balanced than the current setting, I think this one should only be in social.
-Personal Ordnance:
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The choices are map-based and everyone gets the same choices (for example, Adrift has Railgun, Concussion Rifle and Energy Sword while Solace has Scattershot, Sticky Detonator and Beam Rifle)
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Everyone has the same choices but they’re different every single game.
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No Personal Ordnance
-Weapons take more time to disappear.
-Friendly Fire is activated
-No Join in Progress
What are your suggestions to make Infinity Slayer more competitive?