Earning no EXP from playing games does not feel rewarding at all and a waste of time so in order to make players play games without needing to worry about doing X Weapon Challenge is to make, Play Certain X amount games Reward XP. The system is in place for Daily but does not feel rewarding as it requires you to play tons of games just for 100xp for level. A change Recommend is to reach certain goals of games for various amounts of XP either with Weekly or Seasonal Challenge. If we the player are going to be staying and using this Daily/Weekly Challenge System then we need more out of it to justify our playtime and feeling be rewarded for playing. MCC has Seasonal Challenges that are more rewarding you guys have experience working MCC challenge system take the knowledge you gain from there and apply to Infinite.
Because right now the “Playing For Perfection Daily Challenge” does not feel rewarding as you are completing more and more games just for a low amount xp which does not feel justified for the amount of playtime I put in just playing 5 games to gain 150xp.
For Example, “EXP is just Example 343 can adjust to what they see Fit” but challenges should be adjusted if they are going to be daily, weekly, or seasonal.
Play 5 Multiplayer Games-Rewarded 100 EXP
Win 5 Objective Games 2000 EXP
Win 25 Multiplayer Games 4500 EXP
A system like this is already in place with other games that have Season Pass Challenges such as Destiny 2 where they challenge to do Crucible Games and Wins award more points for challenge, which give one to two levels on the battle pass. You can add Armor or Weapon unlocks from this system if you like to make players, even more, intice do something. Because right now as a player who is about finishing their last weekly challenge and getting Visor Reskin #42 there won’t be much reason to play as it’s not Worth playing X amounts games to just gain 100exp.