Make your own **Campaign Level**

So, title says it all. I thought I’d try this, i don’t think its been done, & if it has, it must not be older then 20 days or its considered necro-bumping.

Besides, this set-up is better and more logical.

Mission Name:
Mission Description
Mission briefing:
What Team are you on: Covenant, Forerunner, Human, or your own.
How many Cut-scenes:
How many Enemies & Type: How many enemies are there
How many Allies;AI: & Type: How many allies do you have & are some covenant or forerunner or etc.
Positioned on: Like requiem but somewhere else, reach, new planet, space, underwater, etc. Pics of places that are not against site rules are allowed.
Optional Below
Enemy Strength: 10 = weakest 1 = strongest
Ally Strength: 10 = weakest 1 = strongest

Mine:

Mission Name: Almighty Demise
Mission Description: Didact has fallen and this group of fore-runners and covenant want to survive without getting blown up by the planet, so they beg a human to save there butts.
Mission briefing: None as there is no leader commanding you what to do
What Team are you on: Mine would allow Covenant or Fore-runner race and race changes mission cut-scenes.
How many Cut-scenes: 2 5 minute cut-scenes and an ending one.
How many Enemies & Type: 20 grunts, 40 elites, 2 hunters, 30 brutes, and 100 Gold Sword Elites, 20 crawlers, 100 Sword Wielding Knights
How many Allies;AI: & Type: 12 AI crawlers or 12 grunt AI’s. Horrible AI’s. Human Leader AI
Positioned on: In a giant UNSC submarine trying to defend off the hoards of enemies and get back to surface.
Optional Below
**Enemy Strength:**4
**Ally Strength:**3.5

Mission name:What can never be lost
Mission Description: Infiltrate the innie complex and recover the package, then destroy the complex
Mission briefing: Onboard a Halcyon class cruise orbiting in the atmosphere of a innie controlled planet, by the ODST deployment deck The mission objective is to drop stealthily onto the innie complex, they are holding something we can’t lose Hologram screen pops up showing a Ancient Human in Cryo on the ark, among other things a living Forerunner, it is vitally important we retrieve this from the innies, I’m trusting you to get this done To the squad of ODSTs, 5 total, and a Spartan IV, known as R815 (I known they don’t use tags) and an Elite, now known simply as ‘Trojan’.
How many cut scenes: 3
How many enemies and type: Multiple innies, this is a planet they have full control of so and this is their base central. They will have Drones and Mechs aswell.
How many allies and type: 5 ODSTs, best of the best and Trojan.
Positioned on: a planet that after the H-C war was quickly re populated with civilians and innies, is a significant threat to the UNSC, very little information about what’s down there.

Mission start, everyone is getting into the SOIEVs, R815 says “DOT, have the drones sent down on my command if the situation goes south”
The stealth SOIEVS drop from orbit, (imagine Halo 3: ODST style) with flawless landings, they sneak their way in, assassinating enemies along the way… Sometime later …Brrzt Trojan deploys his energy Blade and starts cutting through the floor above the package room, he drop down and crushes an innie under his foot, he then sees a mech starting up, the main guard. He runs at the mech with his energy blade and slashes open the cabin revealing the driver, very exposed. The Mech pins Trojan agains the wall and starts to crush him, he manages to swing his knife at the driver but he misses and jams it in the seat belt buckle (what luck) the driver pulls out his hand gun, thinking Trojan is fully stuck aims it at Trojans head then ‘BLARGH’ Trojan leans forward and bites the driver by the hand, dragging him out by it then throwing him into the wall. …sometime later… They are all in the chamber where the package is, it’s of forerunner origin, all of a sudden a huge explosion goes off, damaging the pod. The hatch is loose and Ancient human starts to dethaw, it steps out of the pod, all of the team look in astonishment. (Music playing is that one which goes, dew, dew dew, dew dew dew. Then BAM black screen, mission over. Next mission resumes a lot like how you start Crysis 3.

Who ever knows this song I’m trying to thing of post it.

Mission Name: Hunter
Mission Description: So, you have finally cornered Jul M’Dama and the UNSC has decided to pull out all the stops to make sure he doesn’t get away this time, however you aren’t the only ones after him. Arbiter’s team may have been a bit late to the party but have decided to clean up the mess that their brothers made.
Mission briefing: Jul is holed up in a fortress guarded by light barriers, scarabs, hunters, and Jul’s closest generals. We also have unconfirmed reports that the promethean reinforcements as well. We will be providing you with Scorpions and warthogs on this mission, be careful supplies are limited.
What Team are you on: Covenant, Human (Playing as Spartan with marine and heretic covenant allies)
How many Cut-scenes: 3
How many Enemies & Type: Hunters, Scarabs, Elite Generals, Elite Infantry, Jackals, Wraiths, Ghosts, Orbital Elites, Grunts, Promethean Knights, Watchers, and crawlers.
How many Allies;AI: & Type: While enemy forces may be intimidating you have plenty of back up, Marines, and ODSTs, heretic elites, jackals, and the one, the only Arbiter!
Positioned on: Onyx
Enemy Strength: 3
Ally Strength: 5

I don’t think there’s been any topic asking for so many specific things. This is pretty much a goldmine in a recently and predominantly MP forum.

But I’m kind of tired right now, I’ll post my idea later.

Name: Ritual

Description: The now fully awakened Librarian musters her forces, freeing some Prometheans from Didact’s as-of-yet latent control. UNSC have called upon Arbiter’s forces. They enter a secret war declared centuries ago by an unusual Gravemind, in a distant world isolated from current affairs.

Location: Distant planet, possibly of Forerunner origin

Briefing: Secure the planet at all costs by any means necessary. You have many troops at your disposal but the enemies are on par. To make matters worse, the Flood once locked away on this planet is actively mobilizing.

Teams:
-Covenant Separatist-Forerunner-Human alliance
-new Covenant-Didact’s Prometheans alliance
-Flood

Enemy variety: Knights, Watchers, Crawlers, Sentinels, Elites, Hunters, Grunts, Jackals, Drones, Flood, Wraiths, Ghosts, Banshees, Revenant, Spectre, Scarabs, Locust, Lich, Gorgon, Flood-controlled vehicles

Ally variety: Knights, Crawlers, Sentinels, Elites, Hunters, Grunts, Engineers, marines, ODSTs, Spartans, Scorpion, Hog, Hornet, Falcon, Mammoth, Mantis, Halo Wars UNSC vehicles, Wraiths, Ghosts, Banshees, Scarabs, Lich (hijacked)

Enemy Strength: 10 (emphasizes support units)
Ally Strength: 10 (emphasizes raw power)

Cinematics: 7 (3 major cutscenes, 3 minor cutscenes, 1 QTE-esque moment. Minor cutscene = no black bars)

Mission Name: Into the Howling Dark
Mission Description: Infinity has been pulled into an unknown planetary system. As UNSC engineers try to get infinity on her feet yet a grey plume of covenant forces sweeps in to search the wreckage for potential high value UNSC targets. eg. Halsey and Lasky.
Mission briefing: Repel covenant forces whilst infinity stumbles to her feet
What Team are you on: You play as master chief. (UNSC)
How many Cut-scenes: 3
How many Enemies & Type: a covenant fleet, dropping phantoms to deploy grunts, hunters, elites, jackals etc.
How many Allies;AI: & Type: Just cortana (as a memory, kinda like Halo 3, quoting lines that she has said to you across the series).
Positioned on:Unknown location. Definitely a planet.
Enemy Strength: 2
Ally Strength: 5

Forerunners interrupt and help the covenant but arbiters forces come to help in a somewhat dramatic way.

> Name: Ritual
>
> Description: The now fully awakened Librarian musters her forces, freeing some Prometheans from Didact’s as-of-yet latent control. UNSC have called upon Arbiter’s forces. They enter a secret war declared centuries ago by an unusual Gravemind, in a distant world isolated from current affairs.
>
> Location: Distant planet, possibly of Forerunner origin
>
> Briefing: Secure the planet at all costs by any means necessary. You have many troops at your disposal but the enemies are on par. To make matters worse, the Flood once locked away on this planet is actively mobilizing.
>
> Teams:
> -Covenant Separatist-Forerunner-Human alliance
> -new Covenant-Didact’s Prometheans alliance
> -Flood
>
> Enemy variety: Knights, Watchers, Crawlers, Sentinels, Elites, Hunters, Grunts, Jackals, Drones, Flood, Wraiths, Ghosts, Banshees, Revenant, Spectre, Scarabs, Locust, Lich, Gorgon, Flood-controlled vehicles
>
> Ally variety: Knights, Crawlers, Sentinels, Elites, Hunters, Grunts, Engineers, marines, ODSTs, Spartans, Scorpion, Hog, Hornet, Falcon, Mammoth, Mantis, Halo Wars UNSC vehicles, Wraiths, Ghosts, Banshees, Scarabs, Lich (hijacked)
>
> Enemy Strength: 10 (emphasizes support units)
> Ally Strength: 10 (emphasizes raw power)
>
> Cinematics: 7 (3 major cutscenes, 3 minor cutscenes, 1 QTE-esque moment. Minor cutscene = no black bars)

Sounds really cool, but considering the amount of features it would have, it would feel a bit overdone IMO. But the concept overall is amazing.

I will come up with something soon as well.