Make Warzone maps more "divine"

Each warzone maps are all the same but in different sceneries. Start in a pelican, get dropped and take down first 25p boss and get base. Differences are they have different building designs like the Monument or the Temple or Fortress. Though it is all the same tbh.

I like the names to be different if they return to be in Halo Infinite. Like instead of fighting on open ground, maybe instead a big area on the Infinite? Or in a covenant ship? Or far fetch idea like three Krakens in the sky all bridged together. Each map looks different but behaves its same way.

I like the idea of more of a variety. I think they should of allowed for forge options to be made, utilize this talented community.

Also any future maps need to be balanced. Apex comes to mind.

Wouldn’t mind maps being more “alive”. Enemies spawning in frequently and fighting. Enemies actively attacking bases (if they take it the base goes grey)

they were cool at first. but when the new Battlefront 2 came out, I realized the maps from war zone aren’t as big and grand as I thought the were. as much as I hate to say it (because EA’s battlefront 2 is terrible) war zone maps should be more like the ones from battlefront 2; huge, full of detail, there is wildlife on some maps, map feels alive.

Those suggestions sound cool as hell, I never thought about it that way.

Very awesome ideas! I think Warzone maps more alive would make it a really epic one of a kind campaign like experience. I think more REQs should be available, like turrets and friendly AI to spawn in would be awesome that could follow you. I think bases on the maps should have more defensive positions and ways to get in. I forgot what that map is called… but the snow map in the Halo 5 warzone… should have a back hallway connecting it to the tunnel in the back of the map. Things like that could help the map really flow instead of just feel like a 12 v 12 stale mate for 10 minutes. I think what’s also important is more variety. Maps should all be totally different, similar to Star Wars Battlefront 2’s maps. They all have a different feel and objectives are all in different order in every map. Just like the comment above, maps feeling alive with wildlife would be awesome. I’m not talking about some little birds flying in the distance either lol. I’m talking creatures running around or civilians or AI fighting in the background.

I have made another post of something similar about a whole BTB experience altogether in one Halo Infinite Playlist. Check it out!
A New Big Team Experience

Is a great idea but THE FLOOD WARZONE is awesome!
Spartan vs flood
Wave unlimited
5 life for any 10 spartan

Yeah, definitely gets my vote. The almost symmetrical maps with the same Base buildings get old fast.

I’ve been saying that for the longest time just for H5 Warzone maps. The Covenant maps were a nice change, but I’d like more diversity especially with the bases. Since it’s never gonna happen in H5, it really needs to happen in Infinite.

I had the idea of Warzone being 32v32 now and can have a multiplayer map battles in some sort of Space-Time Continuum

Yeh it be nice to have a bit of variety, kind of felt like h5 just re-used big parts of the maps so it be nice if the maps seemed more unique.

Things I’d like to see:

  • Space combat that can lead to ground combat (similar to the original Star Wars Battlefront space combat)
  • Maybe have some sort of Mombasa city map since loved exploring the city in H3: Odst
  • Underwater complex (Something like the Gungan city from Star Wars)
  • Something inspired by Sandtrap. (Not sure why but a sand map might be interesting with multiply Elephants)
  • Weather effected map (Be interesting to see rain or tornado’s that effected the map in different ways, maybe elements similar to Halo 2)
  • Destruction 2.0 (Think about Battlefield like taking down a building or flooding an environment)