After reading so much about the jetpack on this forum, its convinced me to actually sign in and post a thread. While there are pros and cons with all the AA’s, jetpack does have the least on the cons side of things and the most important on the pros.
Examples; Sprint is great for getting weapons at the start of a round and fleeing when needed, yet its useless in a fight snice it offers no adavnatage in getting a kill and it can also result in angry spawn deaths where you try and take back a position just to get melted.
Camo is a great camping, KD spamming tool with a power weapon and the radar jammer will annoy the hell out of the other team to help your team, however the movement speed is awful and its pretty useless in a fight.
IMO they even out pretty well, sprint being very blanaced, camo being balanced unless you really just want to hide the whole game getting cheap kills and stat whoreing which results in the other team purposley wanting you and ruining your silly plan anyway.
Now jetpacks pros completly out balance the cons. Jetpack can dodge all CQC weapons/ rockets and also stop yourself getting head shot by the person your in the fight with by just flying over them. Anyone with jetpack is given the nade nukes, which are just stupid, you cant miss and they destroy anyone underneath you. Being at the lowest point of a map you can fly to the highest in one charge, thats just silly, and it defeats the object of even having a path built on the map. The only con i can think of is if you want to fly around like a plane, your gona die easily, from everywhere. Slow movement speed doesn’t matter snice you can get anywhere you want to go, anyway your feel like it.
Personally though after all the bad point i have about jetpack, it was merely just put into the game wrong IMO. much like most things in orignal Reach. it should stay in the game, its cool. It just needs one tweak, make it a very small boost upwards, if used after a jump it adds another jump ontop. That way all the pros are overpowered, it wont destroy hard earned map control, but you can still take various in built shortcuts to get back faster, no more nade nukes and rockets will still kill you when you eventually land.
I personally think that would make the jetpack balanced, yet still very useful.
I see myself as a very competetive MLG player but dont let that make you ignore what i said, halo is to be played competetively and for mess around, jetpacks a great idea for social halo, and with that tweak, competetive.
thats my 2 cents anyway, peace.