3k players is an alright population for a single game; 6 games means roughly dividing that 3k by a factor of 6, which supports the population being bad. THAT SAID, going F2P isn’t going to fix this issue for more than a year, as the problem with MCC is that it splits the development by a factor of 6, meaning no one game ever gets the focus and improvements it should.
And yes, originally MCC was a halfbaked low-effort way to retain legacy players without having to focus on any single legacy game, that was its main purpose originally. Since the 2019 rerelease, its purpose has been altered to serve as a hype generator for new releases, as well as a quick and dirty way to port everything to PC at once (which to me was a mistake they shouldn’t have been so eager to make, as really one standalone port every 3 years with a rerelease inbetween woulda worked better in tandem with things like infinite being console exclusive until the ports are caught up)
By that logic, no game is FTP because you have to pay for the internet to download the game, the console or PC to run the game, the TV to see the game, and a sound system of some sort to hear the game.
I dont agree. “F2P isn’t going to fix this issue for more than a year” Like is it even going to be better with the 40 euro charge it is now? F2P is the LEAST thing they can do to make things better. People bought the original games, the rereleases and spend lots of money on xbl gold and gamepass to play Halo legacy (online). For some weird reason PC players on Steam don’t need gold for online which is also an example of how unfair this system is. I bought all the games, I have Gamepass Ultimate. They’ve got my money but the situation is different now compared to 10 years back, like I will keep on playing but new players aren’t likely to buy MCC to try legacy Halo. I dont care if they would put new battlepasses in the game for money, I just don’t care. If its F2P, people can at least try and play all modes. Luckily there’s a toggle option to put the game in original looks.
it’s a matter of retention and profit, not cost for the end user.
making it F2P doesn’t magically guarantee the game will hold high playercounts if the studio behind it stops actively supporting the game, and it doesn’t guarantee users will continue supporting the game if the business model suddenly has to change to ensure that the studio behind it can profit off of any updates it does put out. and that’s not even touching upon the issues regarding ban-evasion and cheating that would inevitably get worse once that cost-barrier is removed.
this is something I despise myself, and honestly think needs to change. if a game is crossplatform like MCC, Gold should not be a requirement to play on console if you own the game. if you have it through gamepass, it’s a different situation as gamepass is more of a rental service that should require a constant subscription through gamepass for access.
I wouldn’t even consider the 2014 release to be the same as the 2019 release myself, as both are fundamentally different games at this point. However with that said, new players not wanting to try Legacy Halo is more telling of the damage 343’s mismanagement has done to the entire franchise as a whole, rather than because of that entry cost (same with the exodus of Legacy Players). They had the opportunity to win back and retain players with PC if they laid out a solid 10 year release plan for PC ports, and instead squandered it on trying to use a failed title to generate hype for a 10 year title that fell flat as soon as it entered beta.
regardless of how you feel, many players do care, and excusing it with “oh well, toggle” is another issue all of its own.
Your vision of keeping it the way it is now, has really well worked with MCC hahaha.
The toggle is literally THE solution for OG players and others who want to experience the game original style, like what are you even complaining about?
Ok, I feel this was a point that you didn’t communicate very clearly at all.
The way it was worded initially came across as if you were saying anyone who didn’t like paid for battlepass cosmetics could suck it up and use the toggle, which is why I pointed out that its a lot more nuanced than a binary toggle, as most people against paid cosmetics don’t necessarily fall under the demographic your claiming they do.
Many like the new cosmetics, or consider new canon content fine and only want fractures to be a separate toggle. the majority of all players however, do not agree with egregiously monetizing games that are 20+ years old, and a toggle is not a magic solution for that.
haha if you are against monetizing 20 year old games, why do you still think it’s a great idea to sell the games again on steam and next gen consoles while people already purchased them on the older consoles hahaha.
The toggle is THE solution, people play these games to experience the ORIGINAL content. The toggle is awesome. People wanting even more cosmetics above the already existing content can pay more imo when the game will be free to play. I put the toggle on and play the games.
It carries an expectation that there will be a separate cost associated to the individual platform, and since Halo title’s from 3 onwards were never available on PC (and none from CE onwards for Xbox One), the cost would naturally be part of the porting process for those platforms. Furthermore, the original games still have a pricetag, even the original MCC copies, and thus it is completely fair to sell them again so long as the company avoids double dipping by adding in-app purchases.
I already answered this particular question:
The issue is as I stated earlier: the general audience does not support Microtransactions nickle and diming games that were never designed with it in mind, especially when the development studio doing so is not the same studio as those who created the original releases. Making it free to play isn’t going to fix the playercount issues for very long, and a toggle doesn’t magically mean everyone will embrace Microtransactions in a game 343 promised "would never have Microtransactions ".
Again, people already paid for the games. Free to play will get MORE players and with an item shop MORE money.
And still you keep on complaining, are you ok?
Making it free to play WILL get Halo MORE players. Keeping it the way it is now will NOT.
The toggle is for anyone who is not interested in new cosmetics (like myself).
How in the world can you complain while you can LITTERLY play the games in ORIGINAL style with ALL of the ORIGINAL content. Are you like going insane when somebody wants to buy something from a shop what will never harm you ingame, like you won’t even notice if people use different armor compared to the original styles with the toggle.
You clearly want to dictate people how they experience their games. You can already play the way you want if its the original style or the new MCC style. There are already 8 FREE seasons with lots of content plus extra FREE content in the exchange for these “20 year old games”.
You will probably search for one random thing to whine about once again while the solutions already exists.
Free to play guarantees:
MORE players.
MORE money.
BIGGER Halo community.
MORE reasons to give the game updates.
Your vision is todays reality with Halo:
LOW playerbase
SMALL community
LACK of updates (fixes)
If you really want to move forward with Halo, things gotta change.
Exactly, people already paid, they don’t want their wallets raked over the coals just for access to the update content that should be free.
I’m gonna be honest with you, only one of us has been complaining, and its not been me. Please stop being disrespectful as it makes your position harder to take seriously and adds nothing to the discussion.
The rest is just repeating what you said before, which I already answered.
I never said it wouldn’t get new players, I said it wouldn’t retain those players, big difference.
I never said the toggle wasn’t for those who didn’t want the new content, I said the toggle doesn’t justify throwing the players who do up the creek without a paddle.
And ignoring the snide remarks, I’ve never had a problem with a game having a shop, so long as it isn’t something retroactively shoehorned into a game that was released nearly a decade ago, a game that is a collection of games developed by a completely different studio, a game that 343 themselves outright stated would never have microtransactions retroactively introduced.
The only one dictating how others should play is you, as you are once again ignoring half of the playerbase and their thoughts on the matter in pursuit of removing gold as a requirement for console users. A lot of players do not want the infinite model anywhere near MCC, they may forgive that model if the discussion was on how to bring a standalone Halo 5 to PC while removing the gambling elements, but thats not the case here.
Now as an aside, and I’m not trying to be disrespectful here, but changing the context of these two points to be with regards to Infinite explains my perspective on the matter.
The conceptual idea behind Infinite being Free to Play:
How it turned out:
Above anything, that is why I say MCC going F2P won’t last long; the studio behind it provably does not have the resources or skill to pull it off very well. they need to put MCC behind them once the remaining fixes and content is added, as they can then start pouring focus into making sure the series has a future, instead of sitting around blathering on about them good ol days like Sega does.
Halo is supposed to sell microtransactions now. Infinite is newer and more culturally relevant in a the broadest sense of the term. Makes sense to focus on that one as the Free to Play title because its monetization is already established. Although, I get the feeling that CE should be free now. It’s 20 years old and is a good sampler of what the rest of MCC offers.
if by that you mean more reason to introduce mtx.
How it really gonna go is
Game will become a haven for the cheaters even with the anti-cheat
They will introduce stupid mtx and a stupid store
so introducing mtx will guarantee that the updates we get are purely cosmetics and pro-mtx
The challenge system will be bad and thats a fact.
I rather have a small playerbase who are halo fans rather than it being f2p and driving them away. F2p didnt help infinite and its definitely not gonna help mcc.
how is there lack of updates?
Last update was 2 months ago. we are getting an update this month.
Unless you can guarantee that making it f2p will make the game have huge updates every single month, don’t advocate for it.
Thats a cap. I know it,YOU know it,EVERYBODY else knows it.
what we need in mcc is not for it to be f2p. We need is full mod support,halo 4,H2A(campaign and multiplayer) and CEA mod tools, and steam workshop support and heck they wouldn’t even need updates for every 2 months. The community will make the game alive.
MCC team is a team of very limited amount of people. Making it f2p may make things work cuz they will have to focus on things(or are forced to) that do not need much attention or everyone wants to forget. The MCC team has a lot of goodwill from the community. Making it f2p may make it go away and the game WILL die then. Cuz if your own playerbase isnt playing what makes you think newcomers are come and play it. The will see that its own people dont like why should I waste my time on this game
I disagree in a way, mainly in that I feel like a standalone CEA (MCC Version) should already be pre-installed in every future Windows OS, Sort of like the games pre-installed on Windows XP.
I wouldn’t want to force it on everyone. It takes up 20GB of storage space so it’s not exactly insignificant. Maybe make CE being free a major part of Windows promotional material? Nobody would overlook it that way, and they wouldn’t be forcing anyone’s hand.
I thought it was only 8-10gb, and read it was 1.2gb when I looked it up to make sure, but I forgot to factor in that Custom Edition was its own release and CEA has the anniversary stuff on top making it bigger.
You claiming f2p will ruin Halo is just a conspiracy theory, there are many examples about f2p and guess what, IT WORKS.
Keeping it the way it is will only go downhill, why I say that? Go take a look at the stats and you’ll see everything you just said is straight up nonsense.
Btw cheaters are not a problem of a f2p model, its a problem of lacking support for the game.
But nice try I guess…