make file shares social again

so just took a huge nostalgia trip and looked up my Halo 3 stats on my old Xbox Live account on Bungie.net. Apparently my last game was on 11/30/2010, that must have been right before my xbox got the three red rings of death. Anyway, what this search reintroduced me to was how much more important file share and screenshots were to me back in the day. I have one cool pic of me getting a double snipe, some dumb pics of me running over spartans with my dino in a mongoose, and then one pic of some Goose coin that my old friend told me about, as well as some a e s t h e t i c pics of maps like Guardian and Epitaph where I would put the camera into the flash of the grenade to get a cool lighting affect, and this is before smart phones and photo filters were even a thing.

Now of course, there is a file share in Halo 5 and you can go to any players if you want to, but honestly when was the last time you ever browsed through someone’s file share and saw that they actually had cool screenshots or videos inside them? Maybe some players do, but pretty much every player I look into has nothing in their file share. Why? Because they either don’t even know about the feature, or they know that nobody looks at them because they are not even accessible.

Besides talking mad smack, in almost every pre-game lobby in Halo 3 I would browse through people’s file shares and see some of the coolest and sometimes stupidest and even hateful things, and surely there were tons of people who browsed through mine and maybe thought my photos were cool, stupid, pretty, whatever. Of course, it eventually got stupid and people would just put “MLG I’M PRO” or “MY BR IS FIRE” nonsense pictures in their file share or just some racist crap that kinda gave you a head’s up to avoid that person, but they still actually used their file shares.

so what do players do in a Halo 5 pregame lobby? well if you’re lucky you might talk to someone over the mic, but chances are that person doesn’t wanna talk even though they have their mic plugged in (weird, I know). Maybe you can shop in the req store? nah. How about browse through player’s profiles and file share? Nope. you can’t even see their names, but of course that’s to avoid dodging, which makes no sense when you consider that you can still see their symbol. Unless that person is really gonna change their symbol after every game in order to have people not dodge him/her, then the whole feature is pointless. lol

My main point is that small things like file shares in Halo 3 are what made it so much more social and interactive and it kept things fresh for the player. I would definitely appreciate if the file share feature got some more exposition in Halo Infinite, because in Halo 5 it is practically non existent for most players.

Well they haven’t done anyrhing to change how it works from H3 all the way to H5. The process is still bloody simple. People just opted to not do it for whatever reason. Maybe people lost interest? Maybe the forge system was too complicated for them in H5 (I know it was for me). Maybe they just don’t care depending on how old they are…I fall on this boat when I was younger I wanted to show off how cool I can be…Now I just don’t care

> 2535448062173159;1:
> Nope. you can’t even see their names, but of course that’s to avoid dodging, which makes no sense when you consider that you can still see their symbol. Unless that person is really gonna change their symbol after every game in order to have people not dodge him/her, then the whole feature is pointless. lol

Actually it’s not useless, since H5 emblems are standardized and not customizable aside from the color scheme. It’s much more likely that people can have the same emblem in H5 than previous Halos. So there really is no guarantee that seeing the same emblem in a new lobby means you’re playing the same player from a previous lobby. Unless a player is just going to dodge every instance of that particular emblem, in which case they could easily dodge games which they wouldn’t have played the particular player they were looking to avoid.

So, yeah, it does make sense as an anti-dodging mechanism, even if the emblem is visible, because it’s not uncommon for a bunch of players to use the same emblem, and even similar or the same colors. Though whether H5’s lobby system was designed the way it was specifically to combat dodging is unknown.

> 2533274817408735;3:
> > 2535448062173159;1:
> > Nope. you can’t even see their names, but of course that’s to avoid dodging, which makes no sense when you consider that you can still see their symbol. Unless that person is really gonna change their symbol after every game in order to have people not dodge him/her, then the whole feature is pointless. lol
>
> Actually it’s not useless, since H5 emblems are standardized and not customizable aside from the color scheme. It’s much more likely that people can have the same emblem in H5 than previous Halos. So there really is no guarantee that seeing the same emblem in a new lobby means you’re playing the same player from a previous lobby. Unless a player is just going to dodge every instance of that particular emblem, in which case they could easily dodge games which they wouldn’t have played the particular player they were looking to avoid.
>
> So, yeah, it does make sense as an anti-dodging mechanism, even if the emblem is visible, because it’s not uncommon for a bunch of players to use the same emblem, and even similar or the same colors. Though whether H5’s lobby system was designed the way it was specifically to combat dodging is unknown.

Names were listed in the beta lobby if I recall correctly and if so then removing them was due to some form of feedback.

I used to love going through ppl’s fileshares while in the lobby. Occasionally I would see something hilarious and it would spark a conversation and a friend to play with. Other times I would see something racist and make it my mission to troll that player for the entirety of that game.

The pregame lobbies are where some of my favorite memories were created. When everyone was mic’d up it made every match more personal, and the popularity of fileshares just added another layer making the people you were playing against more real.

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The UI in H5 is badly designed, forge has nothing to do with it. :relaxed: Because sure, the editor is more complex now, but putting three crates together and throwing a grenade for extra sparks and lightning is way easier now than in H3. Plus we got filters now too, which makes it even easier to create the mood.

However thanks to the overdesiged ambients that comes with H5’s art direction, the “brilliant” REQ system that everyone likes for how this things goes (semi-quote), customization options attached to it, cinema being half broken and the fact that the UI hides pretty much everything it makes creating content like pictures a mess. So of course no-one cares! :sweat_smile:

MS in general should drop the metro touch screen based UIs in their OS, softwares and games. Also Lootboxes got to go already! It’s time to kill that gambling cancer in our society for good instead of making it worse!