Make all game types interchangeable on halo 4

Prior to halo:reach people over on bungie.net speculated about the possibility of being able to forge on firefight maps. My idea for halo 4( or any of the new trilogy games) would be able to forge in firefight and campaign. In addition make all custom game options available on firefight an campaign. Pretty much just make all the options available for forge, custom games, firefight, and campaign interchangeable. I realize this would be a more casual thing and probably not interest hardcore gamers but I just thought it would interesting.

So we could have a possibility to have super speed, jump, infnite rockets, on a campaign mission, with forged objects and firefight waves?

Lol.

But, no, really, I see what you are indeed getting at. Sounds really cool, but the game would need a helluva upgraded Megalo engine to even think about doing this.

Good for firefight (I think), but horrible for for campaign

Why would it be terrible for campaign? Certainly If you added a lot of crazy stuff it could ruin the story but it could just be unlocked after you finish the campaign. Tell me I wouldn’t be great tackling some of those campaign missions with super speed and super jump.

> Good for firefight (I think), but horrible for for campaign

My thoughts exactly.

> Why would it be terrible for campaign? Certainly If you added a lot of crazy stuff it could ruin the story but it could just be unlocked after you finish the campaign. Tell me I wouldn’t be great tackling some of those campaign missions with super speed and super jump.

It would take out the challenge in the campaign.