Just a Minute ago, I was playing Warzone assault on The Spire, and something a little odd happened.
The Enemy team captured the Armory BEFORE Taking over The Spire! Not only that, but the spawns were moved back to the core once they captured the Armory! Is this supposed to be able to happen? If it is, it seems like a really broken system. I don’t usually like that term, but we have been lead to believe we have to defend ONE position at a time! If we have been needing to defend 2 at a time, then it would be good to know that the 2 points before the core are all able to be taken.
I have noticed that a lot of people have started to exploit this in every Warzone Assault game that I have played since the discovery of the glitch. During the recent games that I have played, we (referring to the group of friends that I play with) send at least one person to the armory to make sure no one is trying to gain that advantage. Hopefully a patch will come out with the November update and resolve this annoying issue.
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> I have noticed that a lot of people have started to exploit this in every Warzone Assault game that I have played since the discovery of the glitch. During the recent games that I have played, we (referring to the group of friends that I play with) send at least one person to the armory to make sure no one is trying to gain that advantage. Hopefully a patch will come out with the November update and resolve this annoying issue.
Seems like the only way to prevent it. Im also going to be reporting any players I see doing so, because it is pretty obvious that this should not be able to work.
Seriously, its extremely annoying. I figured it would be a rapid fire fix to their high and mighty game type.
What they do is ground pound near the exits until the marines accidentally kill them selves while trying to shoot you. Once they all die it is open… However it has been patch im pretty sure