Major bug in temple firefight!

4th round in Heroic Warzone Firefight, where the 4 temple banshee bosses spawn, 1 slipped away and broke out of the map. It later got stuck behind a wall. I have a video clip here of the boss breaking out of the map. http://xboxdvr.com/gamer/KnightxBarbatos/video/24864560
T
his resulted in a loss on warzone firefight as we could not kill this last boss.

Now that is something that should be addressed! I have yet to encounter one that bad. Worst was the hunters landing on top of the home base I the last round and no one able to get them.

I’ve been seeing a lot of floating enemies and some times if you shoot them they end up going off the map and out off sight cause it sends them flying some times.

I feel you. This happened in round 4 of ARC as well when we had to destroy 4 banshee raiders. One got stuck in the walls and we lost because of it. I used 2 splaser reqs too…

I had something similar happen to me also on Arc but a couple of months ago. Banshee stuck in structure. I didn’t spawn a heavy weapon because we ran out of time, but I shot at it to see if it would eventually have any effect.

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> I had something similar happen to me also on Arc but a couple of months ago. Banshee stuck in structure. I didn’t spawn a heavy weapon because we ran out of time, but I shot at it to see if it would eventually have any effect.

That’s exactly what I was just talking about happened to me, during my last game in fact. Hopefully it will be fixed soon like they did to the similar glitch in stormbreak a while ago.