Majestic Playlists are TerriBAD!

Why? Oh IDK that simple fact of spawning power weapons on (what seems to me) like 30 second spawn times?

Because people can just slap there Jetpack on and reak absolute HAVOC with the Rockets/Sticky Det. And it seems like they NEVER EEVVVVVEERRR run out of ammo.

Thanks for completely ruining these maps for me 343, I appreciate it. (sarcasm)

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I find them to be the most fun I’ve had in Halo 4 since it’s release.

It’s terrBAD?

So it’s terrible at being bad?

So it’s good?

Well I had originally thought we got rid of Power Weapons on the map to stop Weapon -Yoink!-?

Guess not…

> Well I had originally thought we got rid of Power Weapons on the map to stop Weapon -Yoink!-?
>
> Guess not…

And everyone complained that there weren’t enough power weapons to fight for on the maps.

Its the combination of map-spawned power weapons and PO that makes it so noticeable. They can probably tune the maps more, like less power weapons in Infinity gamemodes and a good amount in gametypes without.

And the fact that there are actually smaller maps makes it more noticeable too.

> Well I had originally thought we got rid of Power Weapons on the map to stop Weapon -Yoink!-?
>
> Guess not…

It’s called map control. You know, the better team that communicates and controls the power weapons and choke points wins.

This is the most teribad rant of the day so far.

Please leave any/all feedback you might have in the appropriate feedback threads:

> Majestic FFA DLC Feedback
>
> Majestic Team DLC Feedback