Majestic HOPPER Maps

I apologize if this has been asked before, but what are the differences between the default and “HOPPER” versions of the Majestic maps?

Default: Skyline, Monolith, Landfall

Matchmaking: Skyline HOPPER, Monolith HOPPER, Landfall HOPPER

Thanks.

> I apologize if this has been asked before, but what are the differences between the default and “HOPPER” versions of the Majestic maps?
>
> Default: Skyline, Monolith, Landfall
>
> Matchmaking: Skyline HOPPER, Monolith HOPPER, Landfall HOPPER
>
> Thanks.

If there are any differences, they would be in the forged objects, like ordnance drops, respawn points and zones, flag stand positions, extraction locations, etc.

I have not looked to see if there is a difference. I have never seen HOPPER show up anywhere.

> If there are any differences, they would be in the forged objects, like ordnance drops, respawn points and zones, flag stand positions, extraction locations, etc.
>
> I have not looked to see if there is a difference. I have never seen HOPPER show up anywhere.

Check your recent games on waypoint…

eg. https://app.halowaypoint.com/en-us/Halo4/mrgreenwithagun/home/match-98b777bd55e26892

> I have never seen HOPPER show up anywhere.

I think all of the Majestic maps employed in matchmaking are “HOPPER” versions.

Just wondering about the changes.

I think it’s because of the different game types in the playlist. It’s default for them is IS anything else comes from a different hopper/playlist.

I’ve noticed that the Sticky Det. and Shotgun spawns are swapped on the Skyline HOPPER/default variants. On the HOPPER variant there are two Shotties at the sides and one Sticky Detonator bottom mid. On the default version it’s the other way around.